tidied up main

This commit is contained in:
Sebastian
2024-10-26 02:28:49 +02:00
parent d747f80d11
commit 53289bb9e2
-137
View File
@@ -295,140 +295,3 @@ int main(){
return 0; return 0;
} }
/*void drawGUI(){*/
/**/
/* // Main Config Window*/
/* GuiWindowBox((Rectangle){0,0,280,(float)app.settings.height}, "config");*/
/* {*/
/* const int s_controls = 55;*/
/* if(GuiButton((Rectangle){20, (float)s_controls, 60, 30}, "PLAY")) sm.play ? sm.pause() : sm.start();*/
/* if(GuiButton((Rectangle){100, (float)s_controls, 60, 30}, "STOP")) sm.stop();*/
/* if(GuiButton((Rectangle){180, (float)s_controls, 60, 30}, "RESET")) sm.reset();*/
/**/
/* const int s_bpm = s_controls + 35;*/
/* GuiLabel((Rectangle){20, (float)s_bpm, 120, 20}, "TIMING");*/
/* GuiLabel((Rectangle){200, (float)s_bpm, 40, 20}, std::format("{}",app.settings.bpm).c_str());*/
/* float _bpm = (float)app.settings.bpm;*/
/* GuiSlider((Rectangle){20, (float)s_bpm + 25, 240, 20}, "", "", &_bpm, 1, 300);*/
/* app.settings.bpm = _bpm;*/
/**/
/* int s_midi = s_bpm + 55;*/
/* GuiLabel((Rectangle){20, (float)s_midi, 240, 20}, "MIDI OUT");*/
/* int i = 0;*/
/* for(auto& mo : midi.midi_out_ports){*/
/* GuiCheckBox((Rectangle){20, (float)s_midi + 25 + i*20.0f, 20, 20}, mo.port.port_name.c_str(), &mo.enabled);*/
/* i++;*/
/* }*/
/**/
/* if(GuiButton((Rectangle){20, (float)s_midi + 45 + i*20.0f, 240, 20}, "ENABLE FOR ALL")) {*/
/* for(auto &midis : midi.midi_out_ports){*/
/* if(midis.enabled){*/
/* for(auto &n : nodes){*/
/* n.midi_outs[midis.number].enabled = true;*/
/* }*/
/* }*/
/* }*/
/* }*/
/**/
/* int s_signal = s_midi + 90 + i*20;*/
/* GuiLabel((Rectangle){20, (float)s_signal, 240, 20}, "SIGNALS");*/
/* if(GuiButton((Rectangle){20, (float)s_signal + 35, 240, 20}, "ADD RANDOM SIGNAL")){*/
/* int ni = rand() % nodes.size();*/
/* sm.addSignalAtNode(&nodes[ni]);*/
/* }*/
/**/
/* int signal_configs = 0;*/
/* for(auto &s : sm.signals){*/
/* if(GuiButton((Rectangle){20,(float)s_signal+70 + signal_configs*20, 20, 20},"X")) sm.removeSignal(signal_configs);*/
/* DrawCircle(55, s_signal+80 + signal_configs*20, 6.0F, s.color);*/
/* float s_multiplier = round(s.multiplier*10.0f)/10.0f;*/
/* float signal_bpm = app.settings.bpm * s.multiplier;*/
/* GuiSlider((Rectangle){70, (float)s_signal+70 + signal_configs*20, 160, 20}, "", std::format("{:.1f}",signal_bpm).c_str(), &s_multiplier, 0.1, 2);*/
/* s.multiplier = s_multiplier;*/
/* s.speed = app.settings.speed;*/
/* signal_configs++;*/
/* }*/
/**/
/* int s_nodes = s_signal + 60 + signal_configs*20;*/
/* GuiLabel((Rectangle){20, (float)s_nodes + 30, 240, 20}, "NODES");*/
/* if(GuiButton((Rectangle){20, (float)s_nodes + 60, 240, 20}, "ADD RANDOM NODE")){*/
/* nodes.emplace_back(200.0f, 200.0f, 15.0f);*/
/* }*/
/**/
/* DrawFPS(20, app.settings.height - 30);*/
/* }*/
/**/
/* // Per Node Config Windows*/
/* for(auto& n : nodes){*/
/* Vector2 np = GetWorldToScreen2D((Vector2){n.position.x, n.position.y}, camera);*/
/**/
/* for(auto& mo : midi.midi_out_ports){*/
/* if(!n.midi_outs.contains(mo.number) && mo.enabled){*/
/* n.midi_outs[mo.number] = {mo.number, mo.port.port_name, false}; */
/* }*/
/* if(n.midi_outs.contains(mo.number) && !mo.enabled){*/
/* n.midi_outs.erase(mo.number);*/
/* }*/
/* }*/
/**/
/* if(n.config){*/
/* n.config = !GuiWindowBox((Rectangle){np.x + 10, np.y + 10, 240, 440}, "config");*/
/**/
/* int option = n.mode;*/
/* GuiToggleGroup((Rectangle){ np.x + 20, np.y + 40, 110, 20 }, "Round Robin;Random", &option);*/
/* n.mode = (Distribution)option;*/
/**/
/* GuiLabel((Rectangle){np.x + 20, np.y + 65, 220, 20}, "SIGNALS");*/
/* if(GuiButton((Rectangle){np.x + 20, np.y + 90, 220, 20}, "ADD SIGNAL")){*/
/* sm.addSignalAtNode(&n);*/
/* }*/
/**/
/* int y_midi = 120;*/
/* GuiLabel((Rectangle){np.x + 20, np.y + y_midi, 220, 20}, "MIDI OUT");*/
/**/
/* int i = 0;*/
/* for(auto& mo : n.midi_outs){*/
/* GuiCheckBox((Rectangle){np.x + 20, np.y + y_midi + 20 + i*20.0f, 20, 20}, mo.second.name.c_str(), &mo.second.enabled);*/
/* i++;*/
/* }*/
/**/
/* int y_channel = y_midi + 30 + i*20;*/
/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel, 220, 20}, "CHANNEL");*/
/* GuiToggleGroup((Rectangle){np.x + 20, np.y + y_channel + 30, 25, 20}, "1;2;3;4;5;6;7;8\n9;10;11;12;13;14;15;16", &n.midi_channel);*/
/**/
/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 90, 100, 20}, "NOTE");*/
/* float v = n.midi_note;*/
/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 90, 20, 20}, midi.midiNotes[(int)round(v)].c_str());*/
/* GuiLabel((Rectangle){np.x + 160, np.y + y_channel + 90, 40, 20}, std::format("{}",n.midi_note).c_str());*/
/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 120, 220, 20}, "", "", &v, 0, 127);*/
/* n.midi_note = round(v);*/
/**/
/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 150, 100, 20}, "VELOCITY");*/
/* v = n.midi_velocity;*/
/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 150, 20, 20}, std::format("{}",n.midi_velocity).c_str());*/
/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 180, 220, 20}, "", "", &v, 0, 127);*/
/* n.midi_velocity = round(v);*/
/**/
/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 210, 100, 20}, "GATE");*/
/* v = n.midi_gate;*/
/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 210, 20, 20}, std::format("{}",(float)n.midi_gate/1000.0f).c_str());*/
/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 240, 220, 20}, "", "", &v, 0, 5000);*/
/* n.midi_gate = round(v);*/
/**/
/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 40, 140, 20}, "VELOCITY", &n.midi_velocity, 0, 127, n.gui_midi_velocity_edit)) n.gui_midi_velocity_edit = !n.gui_midi_velocity_edit;*/
/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 60, 140, 20}, "GATE", &n.midi_gate, 0, 5000, n.gui_midi_gate_edit)) n.gui_midi_gate_edit = !n.gui_midi_gate_edit;*/
/* }*/
/* }*/
/**/
/* for(auto& c : cm.connections){*/
/* if(c.config){*/
/* Vec2D<float> config_handle = c.v2->position - ((c.v2->position - c.v1->position))*0.75f;*/
/* c.config = !GuiWindowBox((Rectangle){config_handle.x + 10, config_handle.y + 10, 200, 300}, "connection");*/
/* GuiToggle((Rectangle){config_handle.x + 10, config_handle.y + 50, 80, 20}, "v1v2", &c.v1_v2);*/
/* GuiToggle((Rectangle){config_handle.x + 100, config_handle.y + 50, 80, 20}, "v2v1", &c.v2_v1);*/
/**/
/* }*/
/* }*/
/**/
/**/
/*}*/