tidied up main
This commit is contained in:
-137
@@ -295,140 +295,3 @@ int main(){
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return 0;
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}
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/*void drawGUI(){*/
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/**/
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/* // Main Config Window*/
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/* GuiWindowBox((Rectangle){0,0,280,(float)app.settings.height}, "config");*/
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/* {*/
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/* const int s_controls = 55;*/
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/* if(GuiButton((Rectangle){20, (float)s_controls, 60, 30}, "PLAY")) sm.play ? sm.pause() : sm.start();*/
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/* if(GuiButton((Rectangle){100, (float)s_controls, 60, 30}, "STOP")) sm.stop();*/
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/* if(GuiButton((Rectangle){180, (float)s_controls, 60, 30}, "RESET")) sm.reset();*/
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/**/
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/* const int s_bpm = s_controls + 35;*/
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/* GuiLabel((Rectangle){20, (float)s_bpm, 120, 20}, "TIMING");*/
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/* GuiLabel((Rectangle){200, (float)s_bpm, 40, 20}, std::format("{}",app.settings.bpm).c_str());*/
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/* float _bpm = (float)app.settings.bpm;*/
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/* GuiSlider((Rectangle){20, (float)s_bpm + 25, 240, 20}, "", "", &_bpm, 1, 300);*/
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/* app.settings.bpm = _bpm;*/
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/**/
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/* int s_midi = s_bpm + 55;*/
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/* GuiLabel((Rectangle){20, (float)s_midi, 240, 20}, "MIDI OUT");*/
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/* int i = 0;*/
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/* for(auto& mo : midi.midi_out_ports){*/
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/* GuiCheckBox((Rectangle){20, (float)s_midi + 25 + i*20.0f, 20, 20}, mo.port.port_name.c_str(), &mo.enabled);*/
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/* i++;*/
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/* }*/
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/**/
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/* if(GuiButton((Rectangle){20, (float)s_midi + 45 + i*20.0f, 240, 20}, "ENABLE FOR ALL")) {*/
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/* for(auto &midis : midi.midi_out_ports){*/
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/* if(midis.enabled){*/
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/* for(auto &n : nodes){*/
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/* n.midi_outs[midis.number].enabled = true;*/
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/* }*/
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/* }*/
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/* }*/
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/* }*/
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/**/
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/* int s_signal = s_midi + 90 + i*20;*/
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/* GuiLabel((Rectangle){20, (float)s_signal, 240, 20}, "SIGNALS");*/
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/* if(GuiButton((Rectangle){20, (float)s_signal + 35, 240, 20}, "ADD RANDOM SIGNAL")){*/
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/* int ni = rand() % nodes.size();*/
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/* sm.addSignalAtNode(&nodes[ni]);*/
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/* }*/
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/**/
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/* int signal_configs = 0;*/
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/* for(auto &s : sm.signals){*/
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/* if(GuiButton((Rectangle){20,(float)s_signal+70 + signal_configs*20, 20, 20},"X")) sm.removeSignal(signal_configs);*/
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/* DrawCircle(55, s_signal+80 + signal_configs*20, 6.0F, s.color);*/
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/* float s_multiplier = round(s.multiplier*10.0f)/10.0f;*/
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/* float signal_bpm = app.settings.bpm * s.multiplier;*/
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/* GuiSlider((Rectangle){70, (float)s_signal+70 + signal_configs*20, 160, 20}, "", std::format("{:.1f}",signal_bpm).c_str(), &s_multiplier, 0.1, 2);*/
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/* s.multiplier = s_multiplier;*/
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/* s.speed = app.settings.speed;*/
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/* signal_configs++;*/
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/* }*/
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/**/
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/* int s_nodes = s_signal + 60 + signal_configs*20;*/
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/* GuiLabel((Rectangle){20, (float)s_nodes + 30, 240, 20}, "NODES");*/
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/* if(GuiButton((Rectangle){20, (float)s_nodes + 60, 240, 20}, "ADD RANDOM NODE")){*/
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/* nodes.emplace_back(200.0f, 200.0f, 15.0f);*/
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/* }*/
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/**/
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/* DrawFPS(20, app.settings.height - 30);*/
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/* }*/
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/**/
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/* // Per Node Config Windows*/
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/* for(auto& n : nodes){*/
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/* Vector2 np = GetWorldToScreen2D((Vector2){n.position.x, n.position.y}, camera);*/
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/**/
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/* for(auto& mo : midi.midi_out_ports){*/
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/* if(!n.midi_outs.contains(mo.number) && mo.enabled){*/
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/* n.midi_outs[mo.number] = {mo.number, mo.port.port_name, false}; */
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/* }*/
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/* if(n.midi_outs.contains(mo.number) && !mo.enabled){*/
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/* n.midi_outs.erase(mo.number);*/
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/* }*/
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/* }*/
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/**/
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/* if(n.config){*/
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/* n.config = !GuiWindowBox((Rectangle){np.x + 10, np.y + 10, 240, 440}, "config");*/
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/**/
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/* int option = n.mode;*/
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/* GuiToggleGroup((Rectangle){ np.x + 20, np.y + 40, 110, 20 }, "Round Robin;Random", &option);*/
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/* n.mode = (Distribution)option;*/
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/**/
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/* GuiLabel((Rectangle){np.x + 20, np.y + 65, 220, 20}, "SIGNALS");*/
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/* if(GuiButton((Rectangle){np.x + 20, np.y + 90, 220, 20}, "ADD SIGNAL")){*/
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/* sm.addSignalAtNode(&n);*/
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/* }*/
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/**/
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/* int y_midi = 120;*/
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/* GuiLabel((Rectangle){np.x + 20, np.y + y_midi, 220, 20}, "MIDI OUT");*/
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/**/
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/* int i = 0;*/
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/* for(auto& mo : n.midi_outs){*/
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/* GuiCheckBox((Rectangle){np.x + 20, np.y + y_midi + 20 + i*20.0f, 20, 20}, mo.second.name.c_str(), &mo.second.enabled);*/
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/* i++;*/
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/* }*/
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/**/
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/* int y_channel = y_midi + 30 + i*20;*/
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/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel, 220, 20}, "CHANNEL");*/
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/* GuiToggleGroup((Rectangle){np.x + 20, np.y + y_channel + 30, 25, 20}, "1;2;3;4;5;6;7;8\n9;10;11;12;13;14;15;16", &n.midi_channel);*/
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/**/
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/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 90, 100, 20}, "NOTE");*/
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/* float v = n.midi_note;*/
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/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 90, 20, 20}, midi.midiNotes[(int)round(v)].c_str());*/
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/* GuiLabel((Rectangle){np.x + 160, np.y + y_channel + 90, 40, 20}, std::format("{}",n.midi_note).c_str());*/
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/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 120, 220, 20}, "", "", &v, 0, 127);*/
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/* n.midi_note = round(v);*/
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/**/
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/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 150, 100, 20}, "VELOCITY");*/
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/* v = n.midi_velocity;*/
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/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 150, 20, 20}, std::format("{}",n.midi_velocity).c_str());*/
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/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 180, 220, 20}, "", "", &v, 0, 127);*/
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/* n.midi_velocity = round(v);*/
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/**/
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/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 210, 100, 20}, "GATE");*/
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/* v = n.midi_gate;*/
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/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 210, 20, 20}, std::format("{}",(float)n.midi_gate/1000.0f).c_str());*/
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/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 240, 220, 20}, "", "", &v, 0, 5000);*/
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/* n.midi_gate = round(v);*/
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/**/
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/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 40, 140, 20}, "VELOCITY", &n.midi_velocity, 0, 127, n.gui_midi_velocity_edit)) n.gui_midi_velocity_edit = !n.gui_midi_velocity_edit;*/
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/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 60, 140, 20}, "GATE", &n.midi_gate, 0, 5000, n.gui_midi_gate_edit)) n.gui_midi_gate_edit = !n.gui_midi_gate_edit;*/
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/* }*/
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/* }*/
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/**/
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/* for(auto& c : cm.connections){*/
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/* if(c.config){*/
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/* Vec2D<float> config_handle = c.v2->position - ((c.v2->position - c.v1->position))*0.75f;*/
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/* c.config = !GuiWindowBox((Rectangle){config_handle.x + 10, config_handle.y + 10, 200, 300}, "connection");*/
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/* GuiToggle((Rectangle){config_handle.x + 10, config_handle.y + 50, 80, 20}, "v1v2", &c.v1_v2);*/
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/* GuiToggle((Rectangle){config_handle.x + 100, config_handle.y + 50, 80, 20}, "v2v1", &c.v2_v1);*/
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/**/
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/* }*/
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/* }*/
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/**/
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/**/
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/*}*/
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