From 53289bb9e2b1c58f5468a52746b9de7869e82c74 Mon Sep 17 00:00:00 2001 From: Sebastian Date: Sat, 26 Oct 2024 02:28:49 +0200 Subject: [PATCH] tidied up main --- src/main.cpp | 137 --------------------------------------------------- 1 file changed, 137 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index b480be4..253c2c4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -295,140 +295,3 @@ int main(){ return 0; } -/*void drawGUI(){*/ -/**/ -/* // Main Config Window*/ -/* GuiWindowBox((Rectangle){0,0,280,(float)app.settings.height}, "config");*/ -/* {*/ -/* const int s_controls = 55;*/ -/* if(GuiButton((Rectangle){20, (float)s_controls, 60, 30}, "PLAY")) sm.play ? sm.pause() : sm.start();*/ -/* if(GuiButton((Rectangle){100, (float)s_controls, 60, 30}, "STOP")) sm.stop();*/ -/* if(GuiButton((Rectangle){180, (float)s_controls, 60, 30}, "RESET")) sm.reset();*/ -/**/ -/* const int s_bpm = s_controls + 35;*/ -/* GuiLabel((Rectangle){20, (float)s_bpm, 120, 20}, "TIMING");*/ -/* GuiLabel((Rectangle){200, (float)s_bpm, 40, 20}, std::format("{}",app.settings.bpm).c_str());*/ -/* float _bpm = (float)app.settings.bpm;*/ -/* GuiSlider((Rectangle){20, (float)s_bpm + 25, 240, 20}, "", "", &_bpm, 1, 300);*/ -/* app.settings.bpm = _bpm;*/ -/**/ -/* int s_midi = s_bpm + 55;*/ -/* GuiLabel((Rectangle){20, (float)s_midi, 240, 20}, "MIDI OUT");*/ -/* int i = 0;*/ -/* for(auto& mo : midi.midi_out_ports){*/ -/* GuiCheckBox((Rectangle){20, (float)s_midi + 25 + i*20.0f, 20, 20}, mo.port.port_name.c_str(), &mo.enabled);*/ -/* i++;*/ -/* }*/ -/**/ -/* if(GuiButton((Rectangle){20, (float)s_midi + 45 + i*20.0f, 240, 20}, "ENABLE FOR ALL")) {*/ -/* for(auto &midis : midi.midi_out_ports){*/ -/* if(midis.enabled){*/ -/* for(auto &n : nodes){*/ -/* n.midi_outs[midis.number].enabled = true;*/ -/* }*/ -/* }*/ -/* }*/ -/* }*/ -/**/ -/* int s_signal = s_midi + 90 + i*20;*/ -/* GuiLabel((Rectangle){20, (float)s_signal, 240, 20}, "SIGNALS");*/ -/* if(GuiButton((Rectangle){20, (float)s_signal + 35, 240, 20}, "ADD RANDOM SIGNAL")){*/ -/* int ni = rand() % nodes.size();*/ -/* sm.addSignalAtNode(&nodes[ni]);*/ -/* }*/ -/**/ -/* int signal_configs = 0;*/ -/* for(auto &s : sm.signals){*/ -/* if(GuiButton((Rectangle){20,(float)s_signal+70 + signal_configs*20, 20, 20},"X")) sm.removeSignal(signal_configs);*/ -/* DrawCircle(55, s_signal+80 + signal_configs*20, 6.0F, s.color);*/ -/* float s_multiplier = round(s.multiplier*10.0f)/10.0f;*/ -/* float signal_bpm = app.settings.bpm * s.multiplier;*/ -/* GuiSlider((Rectangle){70, (float)s_signal+70 + signal_configs*20, 160, 20}, "", std::format("{:.1f}",signal_bpm).c_str(), &s_multiplier, 0.1, 2);*/ -/* s.multiplier = s_multiplier;*/ -/* s.speed = app.settings.speed;*/ -/* signal_configs++;*/ -/* }*/ -/**/ -/* int s_nodes = s_signal + 60 + signal_configs*20;*/ -/* GuiLabel((Rectangle){20, (float)s_nodes + 30, 240, 20}, "NODES");*/ -/* if(GuiButton((Rectangle){20, (float)s_nodes + 60, 240, 20}, "ADD RANDOM NODE")){*/ -/* nodes.emplace_back(200.0f, 200.0f, 15.0f);*/ -/* }*/ -/**/ -/* DrawFPS(20, app.settings.height - 30);*/ -/* }*/ -/**/ -/* // Per Node Config Windows*/ -/* for(auto& n : nodes){*/ -/* Vector2 np = GetWorldToScreen2D((Vector2){n.position.x, n.position.y}, camera);*/ -/**/ -/* for(auto& mo : midi.midi_out_ports){*/ -/* if(!n.midi_outs.contains(mo.number) && mo.enabled){*/ -/* n.midi_outs[mo.number] = {mo.number, mo.port.port_name, false}; */ -/* }*/ -/* if(n.midi_outs.contains(mo.number) && !mo.enabled){*/ -/* n.midi_outs.erase(mo.number);*/ -/* }*/ -/* }*/ -/**/ -/* if(n.config){*/ -/* n.config = !GuiWindowBox((Rectangle){np.x + 10, np.y + 10, 240, 440}, "config");*/ -/**/ -/* int option = n.mode;*/ -/* GuiToggleGroup((Rectangle){ np.x + 20, np.y + 40, 110, 20 }, "Round Robin;Random", &option);*/ -/* n.mode = (Distribution)option;*/ -/**/ -/* GuiLabel((Rectangle){np.x + 20, np.y + 65, 220, 20}, "SIGNALS");*/ -/* if(GuiButton((Rectangle){np.x + 20, np.y + 90, 220, 20}, "ADD SIGNAL")){*/ -/* sm.addSignalAtNode(&n);*/ -/* }*/ -/**/ -/* int y_midi = 120;*/ -/* GuiLabel((Rectangle){np.x + 20, np.y + y_midi, 220, 20}, "MIDI OUT");*/ -/**/ -/* int i = 0;*/ -/* for(auto& mo : n.midi_outs){*/ -/* GuiCheckBox((Rectangle){np.x + 20, np.y + y_midi + 20 + i*20.0f, 20, 20}, mo.second.name.c_str(), &mo.second.enabled);*/ -/* i++;*/ -/* }*/ -/**/ -/* int y_channel = y_midi + 30 + i*20;*/ -/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel, 220, 20}, "CHANNEL");*/ -/* GuiToggleGroup((Rectangle){np.x + 20, np.y + y_channel + 30, 25, 20}, "1;2;3;4;5;6;7;8\n9;10;11;12;13;14;15;16", &n.midi_channel);*/ -/**/ -/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 90, 100, 20}, "NOTE");*/ -/* float v = n.midi_note;*/ -/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 90, 20, 20}, midi.midiNotes[(int)round(v)].c_str());*/ -/* GuiLabel((Rectangle){np.x + 160, np.y + y_channel + 90, 40, 20}, std::format("{}",n.midi_note).c_str());*/ -/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 120, 220, 20}, "", "", &v, 0, 127);*/ -/* n.midi_note = round(v);*/ -/**/ -/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 150, 100, 20}, "VELOCITY");*/ -/* v = n.midi_velocity;*/ -/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 150, 20, 20}, std::format("{}",n.midi_velocity).c_str());*/ -/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 180, 220, 20}, "", "", &v, 0, 127);*/ -/* n.midi_velocity = round(v);*/ -/**/ -/* GuiLabel((Rectangle){np.x + 20, np.y + y_channel + 210, 100, 20}, "GATE");*/ -/* v = n.midi_gate;*/ -/* GuiLabel((Rectangle){np.x + 210, np.y + y_channel + 210, 20, 20}, std::format("{}",(float)n.midi_gate/1000.0f).c_str());*/ -/* GuiSlider((Rectangle){np.x + 20, np.y + y_channel + 240, 220, 20}, "", "", &v, 0, 5000);*/ -/* n.midi_gate = round(v);*/ -/**/ -/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 40, 140, 20}, "VELOCITY", &n.midi_velocity, 0, 127, n.gui_midi_velocity_edit)) n.gui_midi_velocity_edit = !n.gui_midi_velocity_edit;*/ -/* //if(GuiValueBox((Rectangle){n.position.x + 100, n.position.y + y_channel + 60, 140, 20}, "GATE", &n.midi_gate, 0, 5000, n.gui_midi_gate_edit)) n.gui_midi_gate_edit = !n.gui_midi_gate_edit;*/ -/* }*/ -/* }*/ -/**/ -/* for(auto& c : cm.connections){*/ -/* if(c.config){*/ -/* Vec2D config_handle = c.v2->position - ((c.v2->position - c.v1->position))*0.75f;*/ -/* c.config = !GuiWindowBox((Rectangle){config_handle.x + 10, config_handle.y + 10, 200, 300}, "connection");*/ -/* GuiToggle((Rectangle){config_handle.x + 10, config_handle.y + 50, 80, 20}, "v1v2", &c.v1_v2);*/ -/* GuiToggle((Rectangle){config_handle.x + 100, config_handle.y + 50, 80, 20}, "v2v1", &c.v2_v1);*/ -/**/ -/* }*/ -/* }*/ -/**/ -/**/ -/*}*/