Files
viseq/src/node.h
T
2024-11-11 02:11:54 +01:00

65 lines
1.3 KiB
C++

#pragma once
#include <memory>
#include <raylib.h>
#include "connector.h"
#include "datatypes.h"
#include "draggable.h"
#include "graph-item.h"
#include "vmath.h"
namespace VISEQ::GRAPH::EDGES{
class Edge;
}
namespace VISEQ::GRAPH::NODES {
class Node : public BASE::Draggable, public GraphItem{
public:
Node() {}
Node(float x, float y) : Draggable(Vec2Df(x, y)) {}
Node(Vec2Df p) : Draggable(p) {}
NodeType nodeType;
std::vector<std::shared_ptr<Node>> neighbors;
std::vector<std::shared_ptr<VISEQ::GRAPH::EDGES::Edge>> connections;
std::vector<std::shared_ptr<Connector>> connectors;
Distribution distributionMode = Distribution::GEOMETRIC;
float radius = 15.0f;
bool config = false;
virtual NodeType getNodeType() const {return nodeType;}
virtual void SMode(int mode) {};
virtual int GGate() {return 0;};
virtual int GActive() {return 0;};
virtual void trigger() {};
virtual bool hovering() override {
Vec2Df mp = {GetMousePosition().x, GetMousePosition().y};
return CheckCollisionPointCircle(mp, position, radius);
}
void update() override{
if(pickedUp()) drag();
if(released()) putDown();
for(auto c : connectors){
c->updatePosition(position);
c->update();
}
}
};
typedef std::shared_ptr<VISEQ::GRAPH::NODES::Node> SPTR_Node;
typedef std::vector<SPTR_Node> VEC_SPTR_Node;
}