Files
viseq/src/canvas.h
T
2024-11-18 01:57:10 +01:00

84 lines
2.7 KiB
C++

#pragma once
#include "draggable.h"
#include "raylib.h"
#include "raymath.h"
#include "state.h"
namespace VISEQ::APP::CANVAS {
class Canvas : public BASE::Draggable {
public:
Canvas() {}
Camera2D camera;
Vec2Df camera_delta;
Vec2Df select_start;
virtual bool hovering() override {
return true;
}
virtual void drag() override {
if(state->mouse_right.down) {
camera.target = Vector2Add(camera.target, camera_delta);
}
}
virtual void drawStart(){
BeginMode2D(camera);
/*state->hovering = false;*/
/*if(hovering()) state->istate = InteractionState::HOVER_CANVAS;*/
}
virtual void drawEnd(){
EndMode2D();
}
void selectNodes(){
if(state->mouse_left.clicked){
state->selection = (Rectangle){0,0,0,0};
select_start = state->screen_mouse;
state->istate = InteractionState::DRAW_SELECTION;
}
if(state->mouse_left.down){
Vec2Df select1 = {state->screen_mouse.x > select_start.x ? select_start.x : state->screen_mouse.x, state->screen_mouse.y > select_start.y ? select_start.y : state->screen_mouse.y};
Vec2Df select2 = {state->screen_mouse.x > select_start.x ? state->screen_mouse.x - select_start.x : select_start.x - state->screen_mouse.x, state->screen_mouse.y > select_start.y ? state->screen_mouse.y - select_start.y : select_start.y - state->screen_mouse.y};
state->selection = (Rectangle){select1.x, select1.y, select2.x, select2.y};
}
if(state->mouse_left.released){
state->istate = InteractionState::HOVER_CANVAS;
}
}
virtual void update() override {
camera_delta = state->mouse_delta * (-1.0f/camera.zoom);
if(hovering()) drag();
if(state->istate == InteractionState::HOVER_CANVAS || state->istate == InteractionState::DRAW_SELECTION) selectNodes();
float wheel = GetMouseWheelMove();
if(wheel != 0){
if(!IsKeyDown(KEY_LEFT_SHIFT) && !IsKeyDown(KEY_LEFT_CONTROL) && !IsKeyDown(KEY_LEFT_ALT)){
camera.offset = state->raw_mouse;
camera.target = state->screen_mouse;
float scaleFactor = 1.0f + (0.25f*fabsf(wheel));
if (wheel < 0) scaleFactor = 1.0f/scaleFactor;
camera.zoom = Clamp(camera.zoom*scaleFactor, 0.125f, 64.0f);
}
}
}
virtual void draw(){
if(state->istate == InteractionState::DRAW_SELECTION) DrawRectangleLines(state->selection.x, state->selection.y, state->selection.width, state->selection.height, (Color){150,150,150,150});
for(int x = -state->settings.grid*100; x < state->settings.grid*100; x+=state->settings.grid){
for(int y = -state->settings.grid*100; y < state->settings.grid*100; y+=state->settings.grid){
DrawPixel(x, y, (Color){130,130,130,200});
}
}
}
};
}