#pragma once #include #include #include "datatypes.h" #include "moveable.h" #include "raymath.h" #define R 14.0f struct NodeMidiOut{ int i; std::string name; bool enabled; }; class Node : public Movable{ public: Node() {} Node(int id, float x, float y, float r) : Movable(Vec2D(x, y), 0.0f), radius(r), id(id) {} Node(int id, Vec2D p, float r) : Movable(p, 0.0f), radius(r), id(id) {} Node *neighbor = nullptr; float radius; int id; bool picked_up = false; bool dragging = false; bool in_rect = false; bool hover_connect = false; bool hovering = false; bool connecting = false; bool config = false; bool selected = false; bool erase = false; bool highlighted = false; bool copied = false; bool triggered = false; int midi_out = -1; Vec2D drag_offset; std::map midi_outs; bool gui_midi_channel_edit = false; bool gui_midi_note_edit = false; bool gui_midi_velocity_edit = false; bool gui_midi_gate_edit = false; int midi_channel = 1; int midi_note = 48; int midi_velocity = 60; int midi_gate = 100; int midi_cc = 0; float start = 0; float fade = 0; float time = 0; float last = 0; Distribution mode = Distribution::ROUNDROBIN; void setMidiPort(int midi_port, bool state){ midi_outs[midi_port].enabled = state; } void trigger(){ triggered = true; start = GetTime(); fade = midi_gate; } void draw(Vec2D *mouse, Camera2D *cam) { last = time; time = GetTime(); if(time - start >= (float)midi_gate / 1000.0f){ triggered = false; fade = 0; } else { fade -= (time - last)*1000.0f; } DrawRing(position, radius, radius+4, 0, 360, 24, (Color){60, 60, 60, 255}); DrawRing(position, radius, radius+4, 0.0f - 90.0f, (360.0f/127.0f) * midi_velocity - 90.0f, 24, (Color){158, 134, 200, 255}); DrawCircleLinesV(position, radius + 4, (Color){100, 100, 100, 255}); if(mode == Distribution::RANDOM) DrawCircle(position.x, position.y, radius/2.0f, VS_COLOR_PINK); float midi_gate_map = round((255.f / midi_gate) * fade); Color gate_color = ColorAlphaBlend(VS_COLOR_RED, (Color){180, 210, 115, (unsigned char)Clamp(255 - midi_gate_map, 0, 255)}, WHITE); if(!dragging && !selected && !in_rect && !hovering) DrawCircle(position.x, position.y, radius, gate_color); if(selected || dragging || in_rect || hovering) DrawCircle(position.x, position.y, radius, (Color){108, 153, 187, 255}); if(selected) DrawCircleLinesV(position, radius+8, (Color){158, 255, 210, 255}); if(IsKeyDown(KEY_LEFT_ALT)){ int offset_gate = MeasureText(std::format("{:.2f}", (float)midi_gate/1000.0f).c_str(), 12); DrawText(std::format("{:.2f}",(float)midi_gate/1000.0f).c_str(), position.x-offset_gate/2.0f, position.y-5, 12, WHITE ); } else { int offset = MeasureText(MIDI::Notes[midi_note].c_str(), 12); DrawText(MIDI::Notes[midi_note].c_str(), position.x-offset/2.0f, position.y-5, 12, WHITE ); } Vec2D connector = position - ((position - *mouse)).norm() * (radius + R); float opacity = 150.0f - Clamp(position.dist(mouse), 0.0f, 150.0f); if(hover_connect){ DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, 255}); } else { DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, (unsigned char)opacity}); } if(highlighted) DrawCircleLinesV(position, radius+2, (Color){255, 0, 0, 200}); } };