connectors need fixing

This commit is contained in:
Sebastian
2026-06-28 23:45:54 +02:00
parent 03b2989130
commit e9c8cc9aea
5 changed files with 23 additions and 24 deletions
+2 -2
View File
@@ -149,8 +149,8 @@ namespace VISEQ::INTERACTION{
auto connector = std::dynamic_pointer_cast<Connector>(e.item);
if(found && partner != e){
auto connector_to = std::dynamic_pointer_cast<Connector>(partner.item);
connector->partner = connector_to;
connector_to->partner = connector;
//connector->partner = connector_to;
//connector_to->partner = connector;
gm->addConnection(std::dynamic_pointer_cast<Node>(connector->parent.lock()), std::dynamic_pointer_cast<Node>(connector_to->parent.lock()));
} else if (partner != e){
if(KEYS_DOWN.alt){