Good working protoype with config nodes and a experimental channel setting ui.

This commit is contained in:
Sebastian
2024-12-09 01:40:13 +01:00
parent 3b08037f92
commit ddf9e640b1
7 changed files with 123 additions and 14 deletions
+61
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@@ -1,15 +1,76 @@
#pragma once #pragma once
#include "datatypes.h"
#include "interactable.h"
#include "vmath.h" #include "vmath.h"
#include "raylib.h" #include "raylib.h"
#include "raymath.h" #include "raymath.h"
#include "state.h"
inline bool ViButton(Vec2Df mp, float x, float y, float radius, Color color){ inline bool ViButton(Vec2Df mp, float x, float y, float radius, Color color){
DrawCircle(x,y,radius, color); DrawCircle(x,y,radius, color);
return (Vector2Distance(mp, (Vector2){x,y}) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)); return (Vector2Distance(mp, (Vector2){x,y}) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT));
} }
inline bool ViButton(Vec2Df mp, Vec2Df position, float radius, Color color){
return ViButton(mp, position.x, position.y, radius, color);
}
inline bool ViButtonText(Vec2Df mp, Vec2Df position, float radius, Color color, std::string text, float text_size, Color text_color){
float offset = MeasureText(text.c_str(), text_size);
DrawCircle(position.x, position.y, radius, color);
DrawText(text.c_str(), position.x-offset/2.0f, position.y - text_size/2, text_size, text_color);
return (Vector2Distance(mp, position) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT));
}
inline bool ViSegButton(Vec2Df mp, float x, float y, float start_angle, float end_angle, float radius, Color color){ inline bool ViSegButton(Vec2Df mp, float x, float y, float start_angle, float end_angle, float radius, Color color){
DrawCircleSector((Vector2){x,y},radius, start_angle, end_angle, 5, color); DrawCircleSector((Vector2){x,y},radius, start_angle, end_angle, 5, color);
return (Vector2Distance(mp, (Vector2){x,y}) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)); return (Vector2Distance(mp, (Vector2){x,y}) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT));
} }
inline void DrawCenteredText(std::string text, Vec2Df position, float text_size, Color color){
float offset = MeasureText(text.c_str(), text_size);
DrawText(text.c_str(), position.x-offset/2.0f, position.y-text_size/2.0f, text_size, color);
}
namespace VISEQ::APP::UI{
class Button : public BASE::Interactable{
public:
Button() {}
Button(Vec2Df position, Color color) : color(color), position(position) {}
Color color = VS_COLOR_YELLOW;
Color hover_color = VS_COLOR_SUN;
Vec2Df position = {0,0};
std::string text = "";
Color text_color = VS_COLOR_BROWN;
float text_size = 10;
virtual void draw() = 0;
virtual GRAPH::GraphItemType getType() override {return GRAPH::GraphItemType::VS_BUTTON;}
};
class ButtonRound : public Button{
public:
ButtonRound() {}
ButtonRound(Vec2Df position, float radius, Color color) : Button(position, color), radius(radius){}
std::shared_ptr<APP::State> state = APP::State::get();
float radius = 0.0f;
virtual bool hovering() override {
return CheckCollisionPointCircle(SCREEN_MOUSE, position, radius);
}
virtual void pickUp() override {}
virtual void pickUp(Vec2Df position) override {}
virtual void drag(Vec2Df position) override {}
virtual void putDown() override {}
virtual void draw() override {
float offset = MeasureText(text.c_str(), text_size);
if(!hovering()) DrawCircle(position.x, position.y, radius, color);
else DrawCircle(position.x, position.y, radius, hover_color);
if(text != "") DrawText(text.c_str(), position.x-offset/2.0f, position.y - text_size/2, text_size, text_color);
}
};
}
+1 -1
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@@ -181,7 +181,7 @@ namespace VISEQ::GRAPH::NODES {
} }
if(highlighted) DrawCircleLinesV(position, radius+2, (Color){255, 0, 0, 200}); if(highlighted) DrawCircleLinesV(position, radius+2, (Color){255, 0, 0, 200});
DrawText(std::format("{}", id).c_str(), position.x + 20.0f, position.y + 20.0f, 10, WHITE); //DrawText(std::format("{}", id).c_str(), position.x + 20.0f, position.y + 20.0f, 10, WHITE);
} }
friend void to_json(json& j, const ConfigNode& N){ friend void to_json(json& j, const ConfigNode& N){
+7 -4
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@@ -24,8 +24,8 @@ namespace VISEQ::GRAPH {
bool passable = false; bool passable = false;
float radius = 5.0f; float radius = 8.0f;
float orbit = 14.0f; float orbit = 20.0f;
Vec2Df center_position; Vec2Df center_position;
GraphItemType getType() override{ GraphItemType getType() override{
@@ -47,6 +47,9 @@ namespace VISEQ::GRAPH {
void setPosition(Vec2Df pos) override { void setPosition(Vec2Df pos) override {
center_position = pos; center_position = pos;
} }
void setOrbit(float r) {
orbit = r;
}
void update() override { void update() override {
if(hovering()) state->pushEvent({getPtr(), APP::Interaction::HOVER}); if(hovering()) state->pushEvent({getPtr(), APP::Interaction::HOVER});
@@ -58,8 +61,8 @@ namespace VISEQ::GRAPH {
connected = false; connected = false;
} }
if(partner.expired()) position = center_position - ((center_position - SCREEN_MOUSE)).norm() * (radius + orbit); if(partner.expired()) position = center_position.orbitAlongVector(SCREEN_MOUSE, orbit);
if(!partner.expired()) position = center_position - ((center_position - partner.lock()->position)).norm() * (radius + orbit); if(!partner.expired()) position = center_position .orbitAlongVector(partner.lock()->position, orbit);
if(new_partner) { if(new_partner) {
new_partner = false; new_partner = false;
state->pushEvent({getPtr(), APP::Interaction::CONNECT}); state->pushEvent({getPtr(), APP::Interaction::CONNECT});
+1 -1
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@@ -33,7 +33,7 @@ namespace VISEQ::GRAPH::NODES {
namespace VISEQ::GRAPH{ namespace VISEQ::GRAPH{
enum GraphItemType {NODE, EDGE, CONNECTOR, CANVAS, HANDLE}; enum GraphItemType {NODE, EDGE, CONNECTOR, CANVAS, HANDLE, VS_BUTTON};
enum NodeType {OSCNODE, MIDINODE, CONFIGNODE}; enum NodeType {OSCNODE, MIDINODE, CONFIGNODE};
enum EdgeType {MIDIEDGE, CONFIGEDGE}; enum EdgeType {MIDIEDGE, CONFIGEDGE};
} }
+41 -5
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@@ -1,13 +1,15 @@
#pragma once #pragma once
#include "button.h"
#include "config-node.h" #include "config-node.h"
#include "datatypes.h" #include "datatypes.h"
#include "edge.h" #include "edge.h"
#include "node.h" #include "node.h"
#include "raylib.h"
#include "raymath.h" #include "raymath.h"
#include "state.h"
#include <map> #include <map>
#include <random>
#define RADIUS 14.0f
namespace VISEQ::APP::UI{ namespace VISEQ::APP::UI{
class AppUI; class AppUI;
@@ -26,6 +28,8 @@ namespace VISEQ::GRAPH::NODES {
MIDI::MidiPolyPressure midiPolyPressure; MIDI::MidiPolyPressure midiPolyPressure;
MIDI::MidiPC midiPC; MIDI::MidiPC midiPC;
std::vector<APP::UI::ButtonRound> channelButtons;
public: public:
struct NodeMidiOut{ struct NodeMidiOut{
@@ -34,8 +38,8 @@ namespace VISEQ::GRAPH::NODES {
bool enabled; bool enabled;
}; };
MidiNode() {std::cout << "MidiNode Constructor std" << std::endl;} MidiNode() {init();}
MidiNode(Vec2Df position) : Node(position) {} MidiNode(Vec2Df position) : Node(position) {init();}
NodeType nodeType = NodeType::MIDINODE; NodeType nodeType = NodeType::MIDINODE;
@@ -58,6 +62,14 @@ namespace VISEQ::GRAPH::NODES {
float time = 0; float time = 0;
float last = 0; float last = 0;
void init(){
channelButtons.clear();
for(int i = 0; i < 16; ++i){
channelButtons.emplace_back(position, 4.0f, VS_COLOR_YELLOW);
channelButtons.back().hover_color = VS_COLOR_PINK;
}
}
std::shared_ptr<MidiNode> getPtr(){ std::shared_ptr<MidiNode> getPtr(){
return std::static_pointer_cast<MidiNode>(shared_from_this()); return std::static_pointer_cast<MidiNode>(shared_from_this());
} }
@@ -203,6 +215,12 @@ namespace VISEQ::GRAPH::NODES {
void draw(Vec2Df mouse, Camera2D cam) override { void draw(Vec2Df mouse, Camera2D cam) override {
Node::draw(); Node::draw();
if(hovering()) {
radius += radius < 25 ? 2 : 0;
} else {
radius -= radius > 15 ? 2 : 0;
}
if(hovering() || selected) interact(); if(hovering() || selected) interact();
last = time; last = time;
@@ -242,6 +260,24 @@ namespace VISEQ::GRAPH::NODES {
if(selected) DrawCircleLinesV(position, radius+8, (Color){158, 255, 210, 255}); if(selected) DrawCircleLinesV(position, radius+8, (Color){158, 255, 210, 255});
if(hovering()){
for(int i = 0; i < 16; ++i){
channelButtons.at(i).position = position.orbitAtAngle(21.0, DEG2RAD * (360.0f/16.0f)*i);
Color col = VS_COLOR_YELLOW;
if(mode == 0 && midiNote.channel == i) col = VS_COLOR_PINK;
if(mode == 1 && midiCC.channel == i) col = VS_COLOR_PINK;
if(mode == 2 && midiPitchBend.channel == i) col = VS_COLOR_PINK;
channelButtons.at(i).color = col;
channelButtons.at(i).draw();
if(channelButtons.at(i).hovering()) DrawCenteredText(std::format("{}", i+1), position + (Vec2Df){0,10.0f}, 8, VS_COLOR_WHITE);
if(channelButtons.at(i).clicked()) {
if(mode == 0) midiNote.channel = i;
if(mode == 1) midiCC.channel = i;
if(mode == 2) midiPitchBend.channel = i;
}
}
}
if(KEYS_DOWN.alt){ if(KEYS_DOWN.alt){
float value = 0; float value = 0;
int offset_gate = 0; int offset_gate = 0;
@@ -280,7 +316,7 @@ namespace VISEQ::GRAPH::NODES {
} }
if(highlighted) DrawCircleLinesV(position, radius+2, (Color){255, 0, 0, 200}); if(highlighted) DrawCircleLinesV(position, radius+2, (Color){255, 0, 0, 200});
DrawText(std::format("{}", id).c_str(), position.x + 20.0f, position.y + 20.0f, 10, WHITE); //DrawText(std::format("{}", id).c_str(), position.x + 20.0f, position.y + 20.0f, 10, WHITE);
} }
friend void to_json(json& j, const MidiNode& N){ friend void to_json(json& j, const MidiNode& N){
+1
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@@ -88,6 +88,7 @@ namespace VISEQ::GRAPH::NODES {
for(auto c : connectors){ for(auto c : connectors){
if(c->partner.expired()) free_connectors++; if(c->partner.expired()) free_connectors++;
c->setPosition(position); c->setPosition(position);
c->setOrbit(radius + 8.0f);
c->update(); c->update();
} }
if(free_connectors == 0) addConnector(); if(free_connectors == 0) addConnector();
+8
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@@ -61,6 +61,14 @@ namespace VISEQ::VMATH{
return Vec2D<T>{x,y} - (Vec2D<T>{x,y} - v)*0.5f; return Vec2D<T>{x,y} - (Vec2D<T>{x,y} - v)*0.5f;
} }
Vec2D orbitAlongVector(Vec2D d, float r){
return Vec2D<T>{x,y} - ((Vec2D<T>{x,y} - d)).norm() * r;
}
Vec2D orbitAtAngle(float r, float angle){
return {x + sin(angle) * r, y + cos(angle) * r};
}
Vec2D& operator=(const Vec2D& vec){ Vec2D& operator=(const Vec2D& vec){
if (this == &vec){ if (this == &vec){
return *this; return *this;