Tidied up main

This commit is contained in:
Sebastian
2024-11-30 03:01:26 +01:00
parent fcc5d74e18
commit c7e76ae7ac
+3 -34
View File
@@ -1,17 +1,16 @@
/* /*
* *
* VISEQ - The Visual Sequencer * VISEQ - The Visual Sequencer
* 2024 Sebastian Kujas * 2024 Sebastian Kujas
* *
*/ */
#define RAYGUI_IMPLEMENTATION #define RAYGUI_IMPLEMENTATION
#include <raylib.h> #include <raylib.h>
#include <raymath.h> #include <raymath.h>
#include "state.h" #include "state.h"
#include "app-manager.h" #include "app-manager.h"
#include "datatypes.h"
#include <cstdlib> #include <cstdlib>
#include <stdio.h> #include <stdio.h>
@@ -20,6 +19,7 @@
VISEQ::APP::AppManager app; VISEQ::APP::AppManager app;
std::shared_ptr<VISEQ::APP::State> state = VISEQ::APP::State::get(); std::shared_ptr<VISEQ::APP::State> state = VISEQ::APP::State::get();
int main(){ int main(){
@@ -60,40 +60,9 @@ int main(){
while(!WindowShouldClose()){ while(!WindowShouldClose()){
app.update(); app.update();
app.draw(); app.draw();
/*switch(istate){*/
/* case InteractionState::SCALE_SELECTION:*/
/* case InteractionState::HOVER_CANVAS:*/
/* {*/
/* for(auto &n : app.gm.nodes){ */
/* n->hover_connect = false;*/
/* }*/
/* if(mouse_right_clicked){*/
/* drag_distance = 0;*/
/* }*/
/* if(mouse_right_down) {*/
/* canvas->camera.target = Vector2Add(canvas->camera.target, delta);*/
/* drag_distance += delta.length();*/
/* }*/
/* if(mouse_right_released && drag_distance < 5) {*/
/* node_menu_position = mouse_pos;*/
/* istate = InteractionState::ADD_NODES_MENU;*/
/* }*/
/* break;*/
/* }*/
/* case InteractionState::ADD_NODES_MENU:*/
/* {*/
/* DrawCircleV(node_menu_position, 30, VS_COLOR_LIGHTGREY);*/
/* DrawCircleLines(node_menu_position.x, node_menu_position.y, 32, VS_COLOR_DARKGREY);*/
/**/
/* }*/
/*};*/
} }
app.close();
app.close();
CloseWindow(); CloseWindow();