heavy restructuring with smart pointers, not finished

This commit is contained in:
Sebastian
2024-10-31 01:43:00 +01:00
14 changed files with 3317 additions and 390 deletions
+6 -4
View File
@@ -1,13 +1,15 @@
#pragma once
#include "raylib.h"
#include "datatypes.h"
#include <memory>
#include <vector>
class GraphItem{
public:
int id;
GraphItemType type;
std::vector<int> connections;
std::vector<std::shared_ptr<GraphItem>> neighbors;
virtual void draw(Vec2D<float> mouse, Camera2D cam) = 0;
virtual ~GraphItem() = default;
};