blocker not showing
This commit is contained in:
+61
-12
@@ -7,7 +7,7 @@
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viewBox="0 0 512 512"
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viewBox="0 0 512 512"
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version="1.1"
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version="1.1"
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id="svg1"
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id="svg1"
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inkscape:export-filename="round-delete.png"
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inkscape:export-filename="blocker_open.png"
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inkscape:export-xdpi="24"
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inkscape:export-xdpi="24"
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inkscape:export-ydpi="24"
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inkscape:export-ydpi="24"
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inkscape:version="1.4.4 (dcaf3e7d9e, 2026-05-05)"
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inkscape:version="1.4.4 (dcaf3e7d9e, 2026-05-05)"
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@@ -35,7 +35,7 @@
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inkscape:window-x="2560"
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inkscape:window-x="2560"
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inkscape:window-y="1106"
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inkscape:window-y="1106"
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inkscape:window-maximized="1"
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inkscape:window-maximized="1"
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inkscape:current-layer="layer1">
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inkscape:current-layer="g5">
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<sodipodi:guide
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<sodipodi:guide
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position="0,256"
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position="0,256"
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orientation="0,1"
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orientation="0,1"
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@@ -52,22 +52,71 @@
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<defs
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<defs
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id="defs1" />
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id="defs1" />
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<g
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<g
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inkscape:label="Layer 1"
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inkscape:label="Blocker Open"
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inkscape:groupmode="layer"
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inkscape:groupmode="layer"
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id="layer1">
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id="layer1"
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<circle
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style="display:none">
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style="fill:#b4d273;fill-opacity:1"
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<rect
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id="path2"
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style="fill:#b4d273;fill-opacity:1;fill-rule:evenodd;stroke-width:0.742756"
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cx="256"
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id="rect1"
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cy="256"
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width="282.46313"
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r="256" />
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height="512"
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x="114.76843"
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y="0"
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ry="141.23157" />
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<rect
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<rect
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style="fill:#d6d6d6;fill-opacity:1;fill-rule:evenodd;stroke-width:0.950718"
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style="fill:#d6d6d6;fill-opacity:1;fill-rule:evenodd;stroke-width:0.950718"
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id="rect2"
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id="rect2"
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width="379.43814"
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width="379.43814"
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height="45.092152"
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height="45.092152"
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x="-445.71915"
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x="-445.71906"
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y="233.45386"
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y="233.45392"
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transform="rotate(-90)" />
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transform="rotate(-90)" />
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<circle
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style="fill:#d6d6d6;fill-opacity:1"
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id="path1"
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cx="255.99994"
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cy="106.15759"
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r="56.149471" />
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<circle
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style="fill:#d6d6d6;fill-opacity:1"
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id="path1-0"
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cx="256"
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cy="407.41348"
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r="56.149471" />
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</g>
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<g
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inkscape:label="Blocker Closed"
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inkscape:groupmode="layer"
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id="g5"
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transform="rotate(-90,256,256)">
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<rect
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style="fill:#c35355;fill-opacity:1;fill-rule:evenodd;stroke-width:0.742756"
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id="rect3"
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width="282.46313"
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height="512"
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x="114.76843"
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y="0"
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ry="141.23157" />
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<rect
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style="fill:#d6d6d6;fill-opacity:1;fill-rule:evenodd;stroke-width:0.950718"
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id="rect4"
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width="379.43814"
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height="45.092152"
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x="-445.71906"
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y="233.45392"
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transform="rotate(-90)" />
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<circle
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style="fill:#d6d6d6;fill-opacity:1"
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id="circle4"
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cx="255.99994"
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cy="106.15759"
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r="56.149471" />
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<circle
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style="fill:#d6d6d6;fill-opacity:1"
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id="circle5"
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cx="256"
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cy="407.41348"
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r="56.149471" />
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 3.2 KiB |
Binary file not shown.
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After Width: | Height: | Size: 3.0 KiB |
Binary file not shown.
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After Width: | Height: | Size: 3.0 KiB |
+21
-18
@@ -33,6 +33,8 @@ namespace VISEQ::GRAPH{
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void GraphManager::loadTextures(){
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void GraphManager::loadTextures(){
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tex_delete = LoadTexture("resources/textures/delete.png");
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tex_delete = LoadTexture("resources/textures/delete.png");
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tex_split = LoadTexture("resources/textures/split.png");
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tex_split = LoadTexture("resources/textures/split.png");
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tex_blocker_open = LoadTexture("resources/textures/blocker_open.png");
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tex_blocker_closed= LoadTexture("resources/textures/blocker_closed.png");
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}
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}
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int GraphManager::getNodesSize(){
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int GraphManager::getNodesSize(){
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@@ -369,11 +371,13 @@ namespace VISEQ::GRAPH{
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Vec2Df flip_handle_2 = middle_handle_2 + (v1_position - v2_position).norm().orth() * (v1_v2_distance < 120.0f ? Clamp((120.0f - v1_v2_distance)*-0.2, -20.f, 0.f) : 1.0f);
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Vec2Df flip_handle_2 = middle_handle_2 + (v1_position - v2_position).norm().orth() * (v1_v2_distance < 120.0f ? Clamp((120.0f - v1_v2_distance)*-0.2, -20.f, 0.f) : 1.0f);
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// Dynamic opacity by distance to mouse
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// Dynamic opacity by distance to mouse
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unsigned char opacity = 200.0f; //150.0f - Clamp(middle_handle.dist(mouse_pos), 0.0f, 150.0f);
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unsigned char opacity = 150.0f - Clamp(center_handle.dist(mouse_pos), 0.0f, 130.0f);
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unsigned char opacity_from = 200.0f; //250.0f - Clamp(from_to_handle.dist(mouse_pos), 0.0f, 220.0f);
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unsigned char opacity_from = 250.0f - Clamp(from_to_handle.dist(mouse_pos), 0.0f, 220.0f);
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unsigned char opacity_to = 200.0f; //250.0f - Clamp(to_from_handle.dist(mouse_pos), 0.0f, 220.0f);
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unsigned char opacity_to = 250.0f - Clamp(to_from_handle.dist(mouse_pos), 0.0f, 220.0f);
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float opacity_normalized = 0.80f; //Clamp((float)opacity / 255.0f, .0f, 1.0f);
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float opacity_normalized = Clamp((float)opacity / 255.0f, .0f, 1.0f);
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float opacity_from_normalized = Clamp((float)opacity_from / 255.0f, .0f, 1.0f);
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float opacity_to_normalized = Clamp((float)opacity_to / 255.0f, .0f, 1.0f);
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// float midi_gate_v1 = 0.0f;
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// float midi_gate_v1 = 0.0f;
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// float midi_gate_v2 = 0.0f;
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// float midi_gate_v2 = 0.0f;
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@@ -414,21 +418,20 @@ namespace VISEQ::GRAPH{
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if(!c->start.lock()->picked_up && !c->end.lock()->picked_up){
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if(!c->start.lock()->picked_up && !c->end.lock()->picked_up){
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// On/Off switches on both sides
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// On/Off switches on both sides
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if(ViButton(mouse_pos, from_to_handle.x, from_to_handle.y, 8.0f, c->pass_forward ? (Color){120, 210, 115, opacity_from} : (Color){232, 50, 32, opacity_from} )) c->pass_forward = !c->pass_forward;
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Texture2D tex_forward;
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if(ViButton(mouse_pos, to_from_handle.x, to_from_handle.y, 8.0f, c->pass_backward ? (Color){120, 210, 115, opacity_to} : (Color){232, 50, 32, opacity_to} )) c->pass_backward = !c->pass_backward;
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Texture2D tex_backward;
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if(!c->pass_forward){
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if(c->pass_forward) tex_forward = tex_blocker_open;
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Vec2Df block_point1 = (v1_position - v2_position).norm().orth()*4.0f + from_to_handle;
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if(!c->pass_forward) tex_forward = tex_blocker_closed;
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Vec2Df block_point2 = (v1_position - v2_position).norm().orth()*-4.0f + from_to_handle;
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DrawLineEx(block_point1, block_point2, 2.0f, (Color){232,232,232,opacity_from});
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}
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if(!c->pass_backward){
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if(c->pass_backward) tex_backward = tex_blocker_open;
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Vec2Df block_point1 = (v1_position - v2_position).norm().orth()*4.0f + to_from_handle;
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if(!c->pass_backward) tex_backward = tex_blocker_closed;
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Vec2Df block_point2 = (v1_position - v2_position).norm().orth()*-4.0f + to_from_handle;
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DrawLineEx(block_point1, block_point2, 2.0f, (Color){232,232,232,opacity_to});
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}
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if(IsWindowReady()){
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if(IsWindowReady()){
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if(ViTexButton(mouse_pos, from_to_handle, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_forward, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_from_normalized))) c->pass_forward = !c->pass_forward;
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if(ViTexButton(mouse_pos, to_from_handle, HELPER::GetRotation(to_from_handle, from_to_handle), 8.0f, tex_backward, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_to_normalized))) c->pass_backward = !c->pass_backward;
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if(ViTexButton(mouse_pos, center_handle, HELPER::GetRotation(from_to_handle, to_from_handle) + 90.0f, 8.0f, tex_split, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_normalized) )) splitEdge(c);
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if(ViTexButton(mouse_pos, center_handle, HELPER::GetRotation(from_to_handle, to_from_handle) + 90.0f, 8.0f, tex_split, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_normalized) )) splitEdge(c);
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}
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}
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}
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}
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@@ -437,8 +440,8 @@ namespace VISEQ::GRAPH{
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DrawLine(v1_position.x, v1_position.y, v2_position.x, v2_position.y, VS_COLOR_BLUE);
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DrawLine(v1_position.x, v1_position.y, v2_position.x, v2_position.y, VS_COLOR_BLUE);
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}
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}
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if(IsWindowReady()){
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if(IsWindowReady()){
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if(ViTexButton(mouse_pos, middle_handle, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_delete, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_normalized) )) removeEdge(c);
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if(ViTexButton(mouse_pos, middle_handle, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_delete, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_from_normalized) )) removeEdge(c);
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if(ViTexButton(mouse_pos, middle_handle_2, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_delete, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_normalized) )) removeEdge(c);
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if(ViTexButton(mouse_pos, middle_handle_2, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_delete, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_to_normalized) )) removeEdge(c);
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}
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}
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}
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}
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}
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}
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@@ -88,6 +88,8 @@ namespace VISEQ::GRAPH {
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Texture2D tex_delete;
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Texture2D tex_delete;
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Texture2D tex_split;
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Texture2D tex_split;
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Texture2D tex_blocker_open;
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Texture2D tex_blocker_closed;
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};
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};
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}
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}
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