merge conflict stuff
This commit is contained in:
@@ -1,16 +1,23 @@
|
||||
CXX = g++
|
||||
.PHONY: all clean
|
||||
|
||||
LDLIBS = -lraylib -lasound -llibremidi -pthread
|
||||
LDFLAGS = -Llib -L/usr/lib -L/usr/local/lib
|
||||
CXX := g++
|
||||
CXXFLAGS = -std=c++23 -Wall -g -fno-omit-frame-pointer -gdwarf-4 -Og -Wnarrowing -DLIBREMIDI_ALSA=1 -DLIBREMIDI_HEADER_ONLY=1
|
||||
CXXINC := -Iinclude -isysteminclude
|
||||
|
||||
hdr_files = $(wildcard src/*.h)
|
||||
LDLIBS := -lraylib -lasound -llibremidi -pthread
|
||||
LDFLAGS := -Llib -L/usr/lib -L/usr/local/lib
|
||||
|
||||
SOURCES := $(wildcard src/*.cpp)
|
||||
OBJECTS := $(SOURCES:src%.cpp=build%.o)
|
||||
|
||||
all: viseq
|
||||
|
||||
viseq:
|
||||
mkdir -p build
|
||||
cd src; $(MAKE)
|
||||
$(CXX) $(wildcard build/*.o) -o viseq $(LDFLAGS) $(LDLIBS)
|
||||
viseq: $(OBJECTS)
|
||||
@mkdir -p build
|
||||
$(CXX) $(LDFLAGS) $(LDLIBS) -o viseq $^
|
||||
|
||||
build/%.o: src/%.cpp
|
||||
$(CXX) $(CXXFLAGS) $(CXXINC) -c $< -o $@
|
||||
|
||||
clean:
|
||||
rm -f build/*
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
CXX = g++
|
||||
CXXFLAGS = -std=c++23 -Wall -g -fno-omit-frame-pointer -gdwarf-4 -Og -Wnarrowing -DLIBREMIDI_ALSA=1 -DLIBREMIDI_HEADER_ONLY=1
|
||||
CXXINC = -I../include -isysteminclude
|
||||
|
||||
obj_files = main.o app-manager.o graph-manager.o signal-manager.o interaction-manager.o ui.o node.o midi-node.o config-node.o modifier-node.o midi.o signal.o canvas.o state.o edge.o
|
||||
|
||||
|
||||
all: $(obj_files)
|
||||
|
||||
$(obj_files): %.o : %.cpp
|
||||
$(CXX) -c $^ -o ../build/$@ $(CXXFLAGS) $(CXXINC)
|
||||
|
||||
#all: viseq
|
||||
|
||||
#viseq: main.o app-manager.o graph-manager.o signal-manager.o interaction-manager.o ui.o node.o midi-node.o config-node.o modifier-node.o midi.o signal.o canvas.o state.o edge.o
|
||||
# $(CXX) ${wildcard build/*.o} -o viseq $(LDFLAGS) $(LDLIBS)
|
||||
|
||||
#main.o:
|
||||
# $(CXX) -c src/main.cpp -o ../build/main.o $(CXXFLAGS) $(CXXINC)
|
||||
#
|
||||
#app-manager.o:
|
||||
# $(CXX) -c src/app-manager.cpp -o ../build/app-manager.o $(CXXFLAGS) $(CXXINC)
|
||||
|
||||
|
||||
|
||||
#src/canvas.cpp
|
||||
#src/signal.cpp
|
||||
#src/midi.cpp
|
||||
#src/node.cpp
|
||||
#src/graph-manager.cpp
|
||||
#src/modifier-node.cpp
|
||||
#src/config-node.cpp
|
||||
#src/midi-node.cpp
|
||||
#src/ui.cpp
|
||||
#src/state.cpp
|
||||
#src/edge.cpp
|
||||
#src/interaction-manager.cpp
|
||||
#src/signal-manager.cpp
|
||||
#src/app-manager.cpp
|
||||
#src/main.cpp
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <memory>
|
||||
|
||||
namespace VISEQ::INTERACTION{
|
||||
|
||||
void InteractionManager::update(){
|
||||
if(KEYS_DOWN.ctrl && IsKeyPressed(KEY_C)){
|
||||
VEC_SPTR_Node selected_nodes = gm->getCopiesOfSelectedNodes();
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ namespace VISEQ::APP::UI{
|
||||
|
||||
void AppUI::drawSideBar(){
|
||||
|
||||
GuiPanel((Rectangle){-1,-30,380,(float)state->settings.height + 31}, "");
|
||||
GuiPanel((Rectangle){-1,-30,280,(float)state->settings.height + 31}, "");
|
||||
const int s_controls = 25;
|
||||
//GuiSetStyle(BUTTON, STATE_FOCUSED, 0xFF0000FF);
|
||||
if(GuiButton((Rectangle){20, (float)s_controls, 80, 30}, "PLAY")) sm->play ? sm->pause() : sm->start();
|
||||
|
||||
Reference in New Issue
Block a user