merge conflict stuff

This commit is contained in:
Sebastian
2026-05-04 20:30:16 +02:00
parent d881ef43a3
commit b8438ade34
5 changed files with 17 additions and 49 deletions
+15 -8
View File
@@ -1,16 +1,23 @@
CXX = g++
.PHONY: all clean
LDLIBS = -lraylib -lasound -llibremidi -pthread
LDFLAGS = -Llib -L/usr/lib -L/usr/local/lib
CXX := g++
CXXFLAGS = -std=c++23 -Wall -g -fno-omit-frame-pointer -gdwarf-4 -Og -Wnarrowing -DLIBREMIDI_ALSA=1 -DLIBREMIDI_HEADER_ONLY=1
CXXINC := -Iinclude -isysteminclude
hdr_files = $(wildcard src/*.h)
LDLIBS := -lraylib -lasound -llibremidi -pthread
LDFLAGS := -Llib -L/usr/lib -L/usr/local/lib
SOURCES := $(wildcard src/*.cpp)
OBJECTS := $(SOURCES:src%.cpp=build%.o)
all: viseq
viseq:
mkdir -p build
cd src; $(MAKE)
$(CXX) $(wildcard build/*.o) -o viseq $(LDFLAGS) $(LDLIBS)
viseq: $(OBJECTS)
@mkdir -p build
$(CXX) $(LDFLAGS) $(LDLIBS) -o viseq $^
build/%.o: src/%.cpp
$(CXX) $(CXXFLAGS) $(CXXINC) -c $< -o $@
clean:
rm -f build/*
-40
View File
@@ -1,40 +0,0 @@
CXX = g++
CXXFLAGS = -std=c++23 -Wall -g -fno-omit-frame-pointer -gdwarf-4 -Og -Wnarrowing -DLIBREMIDI_ALSA=1 -DLIBREMIDI_HEADER_ONLY=1
CXXINC = -I../include -isysteminclude
obj_files = main.o app-manager.o graph-manager.o signal-manager.o interaction-manager.o ui.o node.o midi-node.o config-node.o modifier-node.o midi.o signal.o canvas.o state.o edge.o
all: $(obj_files)
$(obj_files): %.o : %.cpp
$(CXX) -c $^ -o ../build/$@ $(CXXFLAGS) $(CXXINC)
#all: viseq
#viseq: main.o app-manager.o graph-manager.o signal-manager.o interaction-manager.o ui.o node.o midi-node.o config-node.o modifier-node.o midi.o signal.o canvas.o state.o edge.o
# $(CXX) ${wildcard build/*.o} -o viseq $(LDFLAGS) $(LDLIBS)
#main.o:
# $(CXX) -c src/main.cpp -o ../build/main.o $(CXXFLAGS) $(CXXINC)
#
#app-manager.o:
# $(CXX) -c src/app-manager.cpp -o ../build/app-manager.o $(CXXFLAGS) $(CXXINC)
#src/canvas.cpp
#src/signal.cpp
#src/midi.cpp
#src/node.cpp
#src/graph-manager.cpp
#src/modifier-node.cpp
#src/config-node.cpp
#src/midi-node.cpp
#src/ui.cpp
#src/state.cpp
#src/edge.cpp
#src/interaction-manager.cpp
#src/signal-manager.cpp
#src/app-manager.cpp
#src/main.cpp
+1
View File
@@ -11,6 +11,7 @@
#include <memory>
namespace VISEQ::INTERACTION{
void InteractionManager::update(){
if(KEYS_DOWN.ctrl && IsKeyPressed(KEY_C)){
VEC_SPTR_Node selected_nodes = gm->getCopiesOfSelectedNodes();
+1 -1
View File
@@ -17,7 +17,7 @@ namespace VISEQ::APP::UI{
void AppUI::drawSideBar(){
GuiPanel((Rectangle){-1,-30,380,(float)state->settings.height + 31}, "");
GuiPanel((Rectangle){-1,-30,280,(float)state->settings.height + 31}, "");
const int s_controls = 25;
//GuiSetStyle(BUTTON, STATE_FOCUSED, 0xFF0000FF);
if(GuiButton((Rectangle){20, (float)s_controls, 80, 30}, "PLAY")) sm->play ? sm->pause() : sm->start();