raw_mouse changed to screen_mouse

This commit is contained in:
Sebastian
2024-11-14 23:21:04 +01:00
parent 2e103dc561
commit ab34081dbb
4 changed files with 8 additions and 4 deletions
+1 -1
View File
@@ -19,7 +19,7 @@ namespace VISEQ::BASE {
virtual bool pickedUp() {
if(clicked() && held()) {
picked_up = true;
drag_offset = position - state->raw_mouse;
drag_offset = position - state->screen_mouse;
}
return picked_up;
}
+1 -1
View File
@@ -136,7 +136,7 @@ namespace VISEQ::GRAPH::NODES {
void draw(Vec2Df mouse, Camera2D cam) override {
Node::draw();
interact();
if(hovering()) interact();
last = time;
time = GetTime();
+1 -1
View File
@@ -54,7 +54,7 @@ namespace VISEQ::GRAPH::NODES {
virtual void trigger() {};
virtual bool hovering() override {
return CheckCollisionPointCircle(state->raw_mouse, position, radius);
return CheckCollisionPointCircle(state->screen_mouse, position, radius);
}
void update() override{
+5 -1
View File
@@ -16,6 +16,8 @@ namespace VISEQ::APP{
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(AppSettings, width, height, grid, bpm, fps, speed, gui_selected_midi_out)
enum InteractionState {HOVER_CANVAS, HOVER_NODE, HOVER_CONNECTOR, ADD_NODES_MENU, DRAG_NODE, CONNECT_NODE, DRAW_SELECTION, SCALE_SELECTION, DELETE_SELECTED_NODES, COPY_SELECTED_NODES, PASTE_SELECTED_NODES};
class State{
public:
State(){}
@@ -28,8 +30,10 @@ namespace VISEQ::APP{
Vec2Df screen_mouse;
Vec2Df mod_mouse;
InteractionState istate = HOVER_CANVAS;
int node_mode = 0;
inline static std::shared_ptr<State> instance;
static std::shared_ptr<State> get() {
if(!instance){