polar snapping now very goood!
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+4
-6
@@ -1,11 +1,9 @@
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#pragma once
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#include <memory>
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#include <raylib.h>
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#include "datatypes.h"
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#include "moveable.h"
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#include "node.h"
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class Signal : public Movable{
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public:
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@@ -13,11 +11,11 @@ class Signal : public Movable{
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Signal();
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Signal(Vec2D<float> position, float r, float _speed, Color color) : Movable(position, Vec2D<float>(0,0), _speed), radius(r), color(color) {}
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std::shared_ptr<Node> next;
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std::shared_ptr<Node> last;
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std::shared_ptr<Edge> edge;
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SPTR_Node next;
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SPTR_Node last;
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SPTR_Edge edge;
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std::shared_ptr<Node> start;
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SPTR_Node start;
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bool at_target = false;
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