diff --git a/src/button.h b/src/button.h index a135e0d..86f9204 100644 --- a/src/button.h +++ b/src/button.h @@ -14,7 +14,7 @@ inline bool ViButton(Vec2Df mp, float x, float y, float radius, Color color){ inline bool ViTexButton(Vec2Df mp, Vec2Df position, float rotation, float radius, Texture2D tex, Color color){ float scale = (radius*2.0f) / (float)tex.width; - Vec2Df center_pos = position - Vec2Df((tex.width*scale) / 2.0f, (tex.height*scale) / 2.0f).rotate(rotation); + Vec2Df center_pos = (position + Vec2Df((tex.width*scale) / 2.0f, 0.0f)).orbitAtAngle(radius, -rotation*DEG2RAD); //- Vec2Df(0, (tex.width*scale) / 2.0f).rotate(rotation); DrawTextureEx(tex, center_pos, rotation, scale, color); return (Vector2Distance(mp, position) < radius && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)); diff --git a/src/graph-manager.cpp b/src/graph-manager.cpp index 15b28d6..acc541c 100644 --- a/src/graph-manager.cpp +++ b/src/graph-manager.cpp @@ -433,7 +433,7 @@ namespace VISEQ::GRAPH{ if(c->start.lock()->getNodeType() == NodeType::CONFIGNODE || c->end.lock()->getNodeType() == NodeType::CONFIGNODE){ DrawLine(v1_position.x, v1_position.y, v2_position.x, v2_position.y, VS_COLOR_BLUE); } - + DrawCircleV(flip_handle, 3.0f, VS_COLOR_PINK); if(IsWindowReady() && ViTexButton(mouse_pos, flip_handle, HELPER::GetRotation(from_to_handle, to_from_handle), 8.0f, tex_delete, ColorLerp(Fade(VS_COLOR_WHITE, .0f), Fade(VS_COLOR_WHITE, 1.0f), opacity_normalized) )) removeEdge(c); } }