ui improvements and texture tests
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+2
-1
@@ -9,13 +9,14 @@ namespace VISEQ::BASE {
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Selectable() {}
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bool in_selection_rect = false;
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bool selected = false;
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bool selected = false;
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bool copied = false;
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bool highlighted = false;
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bool erase = false;
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Vec2Df selection_offset;
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void update();
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virtual bool clicked() override;
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virtual bool select() = 0;
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