Vector UI on its way!
This commit is contained in:
@@ -13,7 +13,6 @@
|
||||
#include "state.h"
|
||||
#include "canvas.h"
|
||||
#include <algorithm>
|
||||
#include <execution>
|
||||
#include <memory>
|
||||
|
||||
namespace VISEQ::INTERACTION{
|
||||
@@ -82,11 +81,11 @@ namespace VISEQ::INTERACTION{
|
||||
}
|
||||
|
||||
if(!KEYS_DOWN.shift && IsKeyPressed(KEY_TAB)) {
|
||||
state->node_mode = (state->node_mode + 1) % 6;
|
||||
state->node_mode = (state->node_mode + 1) % 7;
|
||||
}
|
||||
|
||||
if(KEYS_DOWN.shift && IsKeyPressed(KEY_TAB)) {
|
||||
state->node_mode -= state->node_mode > 0 ? 1 : -5;
|
||||
state->node_mode -= state->node_mode > 0 ? 1 : -6;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user