Drag selection and snap to grid ok. Deselect not working though...
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+173
-16
@@ -1,12 +1,15 @@
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#pragma once
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#include <filesystem>
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#include <fstream>
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#include "nlohmann/json.hpp"
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#include "clipboard.h"
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#include "datatypes.h"
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#include "canvas.h"
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#include "graph-manager.h"
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#include "interaction-event.h"
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#include "midi-node.h"
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#include "mouse.h"
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#include "moveable.h"
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#include "node.h"
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#include "raylib.h"
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#include "signal-manager.h"
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@@ -16,15 +19,21 @@
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#include <memory>
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#include <ranges>
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using json = nlohmann::json;
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namespace VISEQ::APP {
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class AppManager;
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void to_json(json& j, const AppManager& A);
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void from_json(const json& j, AppManager& A);
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class AppManager{
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public:
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AppManager() : sm(&gm, &mutex), mouse(&gm), ui(&sm, &gm) {}
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std::mutex mutex;
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std::shared_ptr<CANVAS::Canvas> canvas = std::make_shared<CANVAS::Canvas>();
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VISEQ::GRAPH::GraphManager gm;
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VISEQ::SIGNAL::SignalManager sm;
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VISEQ::APP::Clipboard cb;
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@@ -34,6 +43,100 @@ namespace VISEQ::APP {
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UI::AppUI ui;
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void init(){
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canvas->camera.target = (Vector2){ state->settings.width/2.0f, state->settings.height/2.0f };
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canvas->camera.offset = (Vector2){ state->settings.width/2.0f, state->settings.height/2.0f };
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canvas->camera.rotation = 0.0f;
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canvas->camera.zoom = 1.0f;
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}
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void close(){
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std::ofstream file("state.json");
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file << json(*this);
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std::cout << std::setw(4) << json(*this) << std::endl;
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}
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void startSignals(){
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sm.startSignalThread();
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}
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void loadState(){
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if(std::filesystem::exists("state.json")){
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std::ifstream f("state.json");
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json graph = json::parse(f);
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int highest_id = 0;
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std::shared_ptr<Node> hid;
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for(auto n : graph.at("graphmanager").at("nodes")){
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std::shared_ptr<MidiNode> mn = n;
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if(mn->id > highest_id) {
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highest_id = mn->id;
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hid = mn;
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}
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}
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for(auto e : graph.at("graphmanager").at("edges")){
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if(e.at("id") > highest_id){
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highest_id = e.at("id");
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}
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}
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for(auto n : graph.at("graphmanager").at("nodes")){
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std::shared_ptr<MidiNode> mn = n;
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gm.addNode(mn);
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//app.gm.nodes.push_back(mn);
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std::cout << std::format("adding node {}", mn->id) << std::endl;
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}
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for(auto e : graph.at("graphmanager").at("edges")){
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int start_id = e.at("start").get<int>();
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int end_id = e.at("end").get<int>();
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VEC_SPTR_Node start = gm.nodes | RANGE_FILTER([start_id](SPTR_Node n){return n->id == start_id;}) | std::ranges::to<VEC_SPTR_Node>();
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VEC_SPTR_Node end = gm.nodes | RANGE_FILTER([end_id](SPTR_Node n){return n->id == end_id;}) | std::ranges::to<VEC_SPTR_Node>();
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if(!start.empty() && !end.empty()) {
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std::cout << std::format("connection {} to {}", start_id, end_id) << std::endl;
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gm.addConnection(start.front(), end.front());
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}
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}
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gm.edges.back()->newId(highest_id); // set static id counter in base class to highest value from json file
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for(auto s : graph.at("signalmanager").at("signals")){
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int start_id = s.at("start").get<int>();
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int next_id = s.at("next").get<int>();
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int last_id = s.at("last").get<int>();
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std::shared_ptr<VISEQ::SIGNAL::Signal> ms = s;
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VEC_SPTR_Node start = gm.nodes | RANGE_FILTER([start_id](SPTR_Node n){return n->id == start_id;}) | std::ranges::to<VEC_SPTR_Node>();
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VEC_SPTR_Node last = gm.nodes | RANGE_FILTER([last_id](SPTR_Node n){return n->id == last_id;}) | std::ranges::to<VEC_SPTR_Node>();
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VEC_SPTR_Node next = gm.nodes | RANGE_FILTER([next_id](SPTR_Node n){return n->id == next_id;}) | std::ranges::to<VEC_SPTR_Node>();
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ms->start = start.front();
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ms->next = next.front();
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ms->last = last.front();
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sm.signals.push_back(ms);
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std::cout << std::format("adding signal with start node {}", start_id) << std::endl;
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}
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} else {
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for(int i = 0; i < 4; ++i){
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gm.addMidiNode(Vec2Df{(float)i * state->settings.grid*4 + 7 * state->settings.grid, 2 * state->settings.grid*4});
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}
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for(int i = 3; i >= 0; --i){
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gm.addMidiNode(Vec2Df{(float)i * state->settings.grid*4 + 7 * state->settings.grid, 3 * state->settings.grid*4});
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}
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for(int i = 0; i < 8; ++i){
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gm.addConnection(gm.nodes[i], gm.nodes[(i+1) % 8]);
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}
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sm.addSignalAtNode(gm.nodes.front());
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}
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}
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void updateMidiPorts(){
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for(auto&n : gm.nodes | RANGE_FILTER([](VISEQ::GRAPH::NODES::SPTR_Node n){return n->getNodeType() == NodeType::MIDINODE;})){
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auto nc = std::dynamic_pointer_cast<MidiNode>(n);
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@@ -58,23 +161,63 @@ namespace VISEQ::APP {
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gm.removeNodesAndEdges(nodes);
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}
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void doInteraction(){
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while(event_queue.size() > 0){
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void doInteraction(){
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bool exit = false;
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while(event_queue.size() > 0 && !exit){
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auto e = event_queue.front();
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std::cout << e.action << " " << e.item->z_index << std::endl;
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if(e.item->getType() == GraphItemType::NODE || e.item->getType() == GraphItemType::CONNECTOR || e.item->getType() == GraphItemType::CANVAS) {
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std::cout << e.item->getType() << " " << e.action << std::endl;
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if(e.item->getType() == GraphItemType::CANVAS) {
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if(e.action == Interaction::SELECT) {
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gm.select();
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std::cout << gm.selected_nodes.size() << std::endl;
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canvas->clearSelectionRect();
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}
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if(e.action == Interaction::DESELECT) gm.deselect();
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}
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if(e.item->getType() == GraphItemType::NODE){
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if(e.action == Interaction::PICKUP) {
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e.item->pickUp();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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for(auto s : gm.selected_nodes){
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s->pickUp(std::dynamic_pointer_cast<Node>(e.item)->position);
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}
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}
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exit = true;
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}
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if(e.action == Interaction::DRAG) {
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e.item->drag();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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for(auto s : gm.selected_nodes){
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s->drag();
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}
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}
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exit = true;
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}
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if(e.action == Interaction::PUTDOWN) {
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e.item->putDown();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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for(auto s : gm.selected_nodes){
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s->putDown();
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}
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}
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}
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}
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if(exit) break;
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if(e.item->getType() == GraphItemType::CONNECTOR || e.item->getType() == GraphItemType::CANVAS) {
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switch(e.action){
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case VISEQ::APP::Interaction::PICKUP:
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{
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e.item->pickUp();
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goto exit_loop;
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exit = true;
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break;
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}
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case VISEQ::APP::Interaction::DRAG:
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{
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e.item->drag();
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goto exit_loop;
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exit = true;
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break;
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}
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case VISEQ::APP::Interaction::PUTDOWN:
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@@ -83,18 +226,23 @@ namespace VISEQ::APP {
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break;
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}
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default:
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{}
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}
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}
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event_queue.pop_front();
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}
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exit_loop:
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event_queue.clear();
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}
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void update(){
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state->update(canvas->camera);
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canvas->update();
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mutex.lock();
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updateMidiPorts();
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mutex.unlock();
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doInteraction();
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mouse.update();
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@@ -109,15 +257,24 @@ namespace VISEQ::APP {
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}
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}
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void draw(Vec2Df mouse_pos, Camera2D camera){
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gm.drawNodes(mouse_pos, camera);
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gm.drawEdges(mouse_pos, camera);
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sm.drawSignals(mouse_pos, camera);
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void draw(){
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BeginDrawing();
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ClearBackground((Color){46,46,46});
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canvas->drawStart();
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canvas->draw();
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gm.drawNodes(SCREEN_MOUSE, canvas->camera);
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gm.drawEdges(SCREEN_MOUSE, canvas->camera);
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sm.drawSignals(SCREEN_MOUSE, canvas->camera);
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canvas->drawEnd();
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drawUI();
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EndDrawing();
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}
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void drawUI(Vec2Df mouse_pos, Camera2D camera){
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void drawUI(){
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mutex.lock();
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ui.draw(mouse_pos, camera);
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ui.draw(SCREEN_MOUSE, canvas->camera);
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mutex.unlock();
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}
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};
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