more refactoring and breaking things

This commit is contained in:
Sebastian
2026-01-06 02:44:18 +01:00
parent f086834da6
commit 77a227f40d
25 changed files with 2416 additions and 2304 deletions
+12 -62
View File
@@ -7,8 +7,6 @@
#include "datatypes.h"
#include "draggable.h"
#include "graph-item.h"
#include "interaction-event.h"
#include "state.h"
#include "vmath.h"
namespace VISEQ::GRAPH::EDGES{
@@ -43,66 +41,18 @@ namespace VISEQ::GRAPH::NODES {
int mode = 0;
virtual void trigger() {}
virtual void setMode(int _mode) {mode = _mode;}
std::shared_ptr<Node> getPtr(){
return shared_from_this();
}
virtual bool hovering() override {
return CheckCollisionPointCircle(SCREEN_MOUSE, position, radius);
}
void addConnector() {
connectors.emplace_back(std::make_shared<Connector>(getPtr(), position, radius + 5.0f));
}
void removeConnector(std::weak_ptr<Connector> connector){
std::erase(connectors, connector.lock());
}
virtual NodeType getNodeType() const {return nodeType;}
void deselect() override {
selected = false;
}
GraphItemType getType() override{
return GraphItemType::NODE;
}
void clearConnectors(){
connectors.clear();
update();
}
void update() override{
if(hovering()) state->pushEvent({getPtr(), APP::Interaction::HOVER});
if(hovering() && clicked()) state->pushEvent({getPtr(), APP::Interaction::PICKUP});
if(pickedUp()) state->pushEvent({getPtr(), APP::Interaction::DRAG});
if(picked_up && released()) state->pushEvent({getPtr(), APP::Interaction::PUTDOWN});
if(hovering() && MOUSE_RIGHT.clicked) {
selected = true;
config = true;
state->pushEvent({getPtr(), APP::Interaction::RIGHTCLICK});
}
int free_connectors = 0;
for(auto c : connectors){
if(c->partner.expired()) free_connectors++;
c->setPosition(position);
c->setOrbit(radius + 8.0f);
c->update();
}
if(free_connectors == 0) addConnector();
}
void draw(Vec2Df mp, Camera2D cam) override {}
void draw() override{
for(auto c : connectors){
c->draw();
}
}
virtual void setMode(int _mode);
std::shared_ptr<Node> getPtr();
virtual bool hovering() override;
void addConnector();
void removeConnector(std::weak_ptr<Connector> connector);
virtual NodeType getNodeType() const;
void deselect() override;
GraphItemType getType() override;
void clearConnectors();
void update() override;
void draw(Vec2Df mp, Camera2D cam) override;
void draw() override;
};