more refactoring and breaking things
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@@ -1,33 +1,19 @@
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#pragma once
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#include "config-node.h"
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#include "datatypes.h"
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#include "state.h"
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#include "vmath.h"
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#include "raylib.h"
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#include "raymath.h"
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#include "nlohmann/json.hpp"
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#include "button.h"
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#include "midi-node.h"
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#include "edge.h"
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#include "node.h"
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#include <algorithm>
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#include <cstdio>
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#include <iostream>
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#include <iterator>
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#include <map>
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#include <memory>
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#include <ostream>
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#include <random>
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#include <ranges>
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#include <vector>
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#include "state-io.h"
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using json = nlohmann::json;
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using namespace VISEQ::GRAPH::NODES;
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