Connecting works again (almost). Connectors need to be copied when splitting edges.
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@@ -12,6 +12,10 @@ namespace VISEQ::APP{
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std::shared_ptr<BASE::Interactable> item;
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Interaction action;
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};
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inline bool operator==(const InteractionEvent& lhs, const InteractionEvent& rhs){
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return lhs.item == rhs.item;
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}
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inline static std::deque<VISEQ::APP::InteractionEvent> event_queue;
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inline static std::deque<APP::InteractionEvent> event_queue;
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}
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