Connecting works again (almost). Connectors need to be copied when splitting edges.
This commit is contained in:
@@ -14,6 +14,8 @@ namespace VISEQ::BASE {
|
||||
|
||||
bool new_partner = false;
|
||||
bool connecting = false;
|
||||
bool connected = false;
|
||||
|
||||
Vec2Df connecting_position;
|
||||
|
||||
virtual void drag(Vec2Df new_position) override {
|
||||
@@ -29,6 +31,7 @@ namespace VISEQ::BASE {
|
||||
virtual void connect() {
|
||||
if(picked_up){
|
||||
connecting = false;
|
||||
connected = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user