Dragging and selecting works. Copy / Paste does not copy connectors yet.
This commit is contained in:
+32
-17
@@ -12,6 +12,7 @@
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#include "mouse.h"
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#include "node.h"
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#include "raylib.h"
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#include "selectable.h"
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#include "signal-manager.h"
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#include "state.h"
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#include "ui.h"
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@@ -163,41 +164,55 @@ namespace VISEQ::APP {
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void doInteraction(){
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bool exit = false;
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bool once = false;
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state->mouse_z = canvas->z_index;
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while(event_queue.size() > 0 && !exit){
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auto e = event_queue.front();
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std::cout << e.item->getType() << " " << e.action << std::endl;
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if(e.action == Interaction::HOVER){
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state->mouse_z = e.item->z_index;
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std::cout << state->mouse_z << std::endl;
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}
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if(e.item->getType() == GraphItemType::CANVAS) {
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if(e.action == Interaction::SELECT) {
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gm.select();
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std::cout << gm.selected_nodes.size() << std::endl;
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std::cout << "app canvas select" << std::endl;
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canvas->clearSelectionRect();
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}
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if(e.action == Interaction::DESELECT) gm.deselect();
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if(e.action == Interaction::DESELECT) {
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std::cout << "app canvas deselect" << std::endl;
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gm.deselect();
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}
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}
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if(e.item->getType() == GraphItemType::NODE){
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if(!once && e.item->getType() == GraphItemType::NODE){
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auto node = std::dynamic_pointer_cast<Node>(e.item);
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if(e.action == Interaction::PICKUP) {
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e.item->pickUp();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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node->pickUp();
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if(node->selected){
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for(auto s : gm.selected_nodes){
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s->pickUp(std::dynamic_pointer_cast<Node>(e.item)->position);
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s->pickUp(node->position);
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}
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}
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exit = true;
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once = true;
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}
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if(e.action == Interaction::DRAG) {
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e.item->drag();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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if(KEYS_DOWN.ctrl) node->drag(MOD_MOUSE);
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else node->drag(MOD_MOUSE + node->drag_offset);
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if(node->selected){
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for(auto s : gm.selected_nodes){
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s->drag();
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s->drag(MOD_MOUSE + s->drag_offset);
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}
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}
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exit = true;
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once = true;
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}
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if(e.action == Interaction::PUTDOWN) {
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e.item->putDown();
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if(std::dynamic_pointer_cast<Node>(e.item)->selected){
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node->putDown();
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if(node->selected){
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for(auto s : gm.selected_nodes){
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s->putDown();
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}
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@@ -206,18 +221,18 @@ namespace VISEQ::APP {
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}
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if(exit) break;
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if(e.item->getType() == GraphItemType::CONNECTOR || e.item->getType() == GraphItemType::CANVAS) {
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if(!once && (e.item->getType() == GraphItemType::CONNECTOR || e.item->getType() == GraphItemType::CANVAS)) {
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switch(e.action){
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case VISEQ::APP::Interaction::PICKUP:
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{
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e.item->pickUp();
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exit = true;
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once = true;
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break;
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}
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case VISEQ::APP::Interaction::DRAG:
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{
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e.item->drag();
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exit = true;
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e.item->drag(MOD_MOUSE);
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once = true;
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break;
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}
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case VISEQ::APP::Interaction::PUTDOWN:
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+5
-2
@@ -7,6 +7,7 @@
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#include "draggable.h"
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#include "raylib.h"
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#include "raymath.h"
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#include "vmath.h"
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#include <memory>
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namespace VISEQ::APP::CANVAS {
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@@ -19,22 +20,24 @@ namespace VISEQ::APP::CANVAS {
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Vec2Df select_start;
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virtual bool hovering() override {
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return true;
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return state->mouse_z == z_index;
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}
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virtual void drag() override {
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virtual void drag(Vec2Df position) override {
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Vec2Df select1 = {SCREEN_MOUSE.x > select_start.x ? select_start.x : SCREEN_MOUSE.x, SCREEN_MOUSE.y > select_start.y ? select_start.y : SCREEN_MOUSE.y};
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Vec2Df select2 = {SCREEN_MOUSE.x > select_start.x ? SCREEN_MOUSE.x - select_start.x : select_start.x - SCREEN_MOUSE.x, SCREEN_MOUSE.y > select_start.y ? SCREEN_MOUSE.y - select_start.y : select_start.y - SCREEN_MOUSE.y};
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state->selection = (Rectangle){select1.x, select1.y, select2.x, select2.y};
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}
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virtual void pickUp() override {
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std::cout << "canvas pickUp" << std::endl;
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BASE::Draggable::pickUp();
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select_start = SCREEN_MOUSE;
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state->pushEvent({getPtr(), Interaction::DESELECT});
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}
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virtual void putDown() override {
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std::cout << "canvas putDown" << std::endl;
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BASE::Draggable::putDown();
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state->pushEvent({getPtr(), Interaction::SELECT});
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}
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+3
-3
@@ -1,7 +1,7 @@
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#pragma once
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#include "draggable.h"
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#include "state.h"
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#include "vmath.h"
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#include <memory>
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namespace VISEQ::BASE {
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@@ -19,8 +19,8 @@ namespace VISEQ::BASE {
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connectables.emplace_back(this);
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}
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virtual void drag() override {
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DrawLineV(position, MOD_MOUSE, (Color){229, 181, 103, 255});
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virtual void drag(Vec2Df new_position) override {
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DrawLineV(position, new_position, (Color){229, 181, 103, 255});
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}
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void putDown() override {
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@@ -3,10 +3,12 @@
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#include "connectable.h"
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#include "datatypes.h"
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#include "graph-item.h"
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#include "interaction-event.h"
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#include "moveable.h"
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#include "raymath.h"
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#include "state.h"
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#include "vmath.h"
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#include <fcntl.h>
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namespace VISEQ::GRAPH {
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class Connector : public BASE::Connectable, public GraphItem{
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@@ -50,6 +52,7 @@ namespace VISEQ::GRAPH {
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}
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void update() override {
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if(hovering()) state->pushEvent({getPtr(), APP::Interaction::HOVER});
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if(hovering() && clicked()) state->pushEvent({getPtr(), APP::Interaction::PICKUP});
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if(pickedUp()) state->pushEvent({getPtr(), APP::Interaction::DRAG});
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if(picked_up && released()) state->pushEvent({getPtr(), APP::Interaction::PUTDOWN});
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+2
-12
@@ -42,16 +42,8 @@ namespace VISEQ::BASE {
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drag_offset = position - selection_origin;
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}
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virtual void drag() override {
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// state->selection_origin = position;
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/*if(KEYS_PRESSED.ctrl){*/
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/* selection_offset = position - state->selection_origin;*/
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/*}*/
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/*if(KEYS_DOWN.ctrl){*/
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/* position = MOD_MOUSE + selection_offset;*/
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/*} else {*/
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position = MOD_MOUSE + drag_offset;
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/*}*/
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virtual void drag(Vec2Df new_position) override {
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position = new_position;
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}
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virtual void putDown() override {
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@@ -59,8 +51,6 @@ namespace VISEQ::BASE {
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}
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virtual bool select() override {
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/*in_selection_rect = */
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/*if(MOUSE_LEFT.released) selected = (KEYS_DOWN.shift && selected) || in_selection_rect;*/
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return CheckCollisionPointRec(position, state->selection);
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}
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@@ -65,6 +65,7 @@ namespace VISEQ::GRAPH {
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}
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void select(){
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std::cout << "select" << std::endl;
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auto temp_nodes = nodes | RANGE_FILTER([](SPTR_Node n){return n->select();}) | std::ranges::to<VEC_SPTR_Node>();
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if(!KEYS_DOWN.shift) selected_nodes.clear();
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selected_nodes.insert(selected_nodes.end(), temp_nodes.begin(), temp_nodes.end());
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@@ -72,6 +73,7 @@ namespace VISEQ::GRAPH {
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}
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void deselect(){
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std::cout << "deselect" << std::endl;
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for(auto s : selected_nodes){
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s->selected = false;
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}
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@@ -269,6 +271,8 @@ namespace VISEQ::GRAPH {
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new_node->copied = false;
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new_node->selected = true;
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//TODO copy connectors
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for(auto c : copy_connections){
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if(c->start == old_node) {
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c->start = new_node;
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+1
-1
@@ -39,7 +39,7 @@ namespace VISEQ::BASE {
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virtual GRAPH::GraphItemType getType() = 0;
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virtual void pickUp() = 0;
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virtual void pickUp(Vec2Df position) = 0;
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virtual void drag() = 0;
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virtual void drag(Vec2Df position) = 0;
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virtual void putDown() = 0;
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};
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+11
@@ -26,6 +26,16 @@ namespace VISEQ::GRAPH::NODES {
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Node(float x, float y) : Draggable(Vec2Df(x, y)) {}
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Node(Vec2Df p) : Draggable(p) {}
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/*Node(const Node& n){*/
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/* distributionMode = n.distributionMode;*/
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/* radius = n.radius;*/
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/* config = n.config;*/
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/* position = n.position;*/
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/* for(auto c : n.connectors){*/
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/* connectors.emplace_back(std::make_shared<Connector>(*c));*/
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/* }*/
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/*}*/
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NodeType nodeType;
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std::vector<std::shared_ptr<Node>> neighbors;
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@@ -68,6 +78,7 @@ namespace VISEQ::GRAPH::NODES {
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}
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void update() override{
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if(hovering()) state->pushEvent({getPtr(), APP::Interaction::HOVER});
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if(hovering() && clicked()) state->pushEvent({getPtr(), APP::Interaction::PICKUP});
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if(pickedUp()) state->pushEvent({getPtr(), APP::Interaction::DRAG});
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if(picked_up && released()) state->pushEvent({getPtr(), APP::Interaction::PUTDOWN});
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@@ -67,6 +67,8 @@ namespace VISEQ::APP{
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bool hovering = false;
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int mouse_z = 0;
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MouseState mouse_left;
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MouseState mouse_right;
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MouseState mouse_middle;
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