ui improvements, grid and optimizations

This commit is contained in:
Sebastian
2024-10-20 23:42:38 +02:00
parent 186c15fb54
commit 3e14a4a179
9 changed files with 166 additions and 57 deletions
+8 -4
View File
@@ -5,6 +5,7 @@
#include "datatypes.h"
#include "moveable.h"
#include "raymath.h"
#define R 14.0f
@@ -46,20 +47,23 @@ class Node : public Movable{
Distribution mode = Distribution::ROUNDROBIN;
void draw(Vec2D<float> *mouse) {
void draw(Vec2D<float> *mouse, Camera2D *cam) {
if(!hover_move) DrawCircle(position.x, position.y, radius, (Color){180, 210, 115, 255});
if(hover_move) DrawCircle(position.x, position.y, radius, (Color){108, 153, 187, 255});
int offset = MeasureText(MIDI::Notes[midi_note].c_str(), 10);
DrawText(MIDI::Notes[midi_note].c_str(), position.x-offset/2.0f, position.y-5, 10, WHITE );
if(mode == Distribution::RANDOM) DrawCircle(position.x, position.y, radius/2.0f, (Color){229, 181, 103, 255});
Vec2D<float> connector = position - ((position - *mouse)).norm() * (radius + R);
float opacity = 150.0f - Clamp(position.dist(mouse), 0.0f, 150.0f);
if(hover_connect){
DrawCircleLines(position.x, position.y, radius + R, (Color){108, 153, 187, 255});
DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, 255});
} else {
DrawCircleLines(position.x, position.y, radius + R, (Color){108, 153, 187, 50});
DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, 50});
DrawCircleLines(position.x, position.y, radius + R, (Color){108, 153, 187, (unsigned char)opacity});
DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, (unsigned char)opacity});
}
}
};