connecting works, but position is off. addConnector is the problem
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+10
-15
@@ -9,34 +9,29 @@ namespace VISEQ::GRAPH {
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class Connector : public BASE::Connectable, public GraphItem{
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public:
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Connector() {}
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Connector(Vec2Df position, float orbit) : BASE::Connectable(position), orbit(orbit) {}
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Connector(Vec2Df center_position, float orbit) : orbit(orbit) {setPosition(center_position);}
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float radius = 5.0f;
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float orbit = 14.0f;
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virtual bool hovering() override {
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Vec2Df mp = {GetMousePosition().x, GetMousePosition().y};
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return CheckCollisionPointCircle(mp, position, radius);
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}
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void updatePosition(Vec2Df pos){
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position = pos;
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}
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void update() override{
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connect();
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void setPosition(Vec2Df pos) override {
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Vec2Df mp = {GetMousePosition().x, GetMousePosition().y};
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position = pos - ((pos - mp)).norm() * (radius + orbit);
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}
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void draw() override {
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Vec2Df mp = {GetMousePosition().x, GetMousePosition().y};
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Vec2Df connector = position - ((position - mp)).norm() * (radius + orbit);
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float opacity = 150.0f - Clamp(position.dist(mp), 0.0f, 150.0f);
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if(partner){
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DrawLineV(position, partner->position, VS_COLOR_RED);
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}
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if(hover_connect){
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DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, 255});
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DrawCircle(position.x, position.y, 8.0f, (Color){108, 153, 187, 255});
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} else {
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DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, (unsigned char)opacity});
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DrawCircle(position.x, position.y, 8.0f, (Color){108, 153, 187, (unsigned char)opacity});
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}
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}
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