distance to closest node displayed, timing problems with midi notes being sent 1 to 3ms too early, or too late
This commit is contained in:
@@ -18,6 +18,7 @@ class Movable{
|
||||
Vec2D<float> direction;
|
||||
|
||||
virtual void update(int fps) {};
|
||||
virtual void update(double frametime) {};
|
||||
virtual void update() {};
|
||||
virtual void draw(Vec2D<float> *mouse, Camera2D *cam) {};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user