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viseq/src/node.h
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#pragma once
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#include <map>
#include <raylib.h>
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#include "datatypes.h"
#include "moveable.h"
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#include "raymath.h"
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#define R 14.0f
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struct NodeMidiOut{
int i;
std::string name;
bool enabled;
};
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class Node : public Movable{
public:
Node() {}
Node(float x, float y, float r) : Movable(Vec2D<float>(x, y), 0.0f), radius(r) {}
float radius;
bool picked_up = false;
bool dragging = false;
bool in_rect = false;
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bool hover_connect = false;
bool hovering = false;
bool connecting = false;
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bool config = false;
bool selected = false;
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int midi_out = -1;
Vec2D<float> drag_offset;
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std::map<int, NodeMidiOut> midi_outs;
bool gui_midi_channel_edit = false;
bool gui_midi_note_edit = false;
bool gui_midi_velocity_edit = false;
bool gui_midi_gate_edit = false;
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int midi_channel = 0;
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int midi_note = 0;
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int midi_velocity = 0;
int midi_gate = 0;
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int midi_cc = 0;
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Distribution mode = Distribution::ROUNDROBIN;
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void draw(Vec2D<float> *mouse, Camera2D *cam) {
if(!dragging && !selected && !in_rect && !hovering) DrawCircle(position.x, position.y, radius, (Color){180, 210, 115, 255});
if(dragging || selected || in_rect || hovering) DrawCircle(position.x, position.y, radius, (Color){108, 153, 187, 255});
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int offset = MeasureText(MIDI::Notes[midi_note].c_str(), 10);
DrawText(MIDI::Notes[midi_note].c_str(), position.x-offset/2.0f, position.y-5, 10, WHITE );
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if(mode == Distribution::RANDOM) DrawCircle(position.x, position.y, radius/2.0f, (Color){229, 181, 103, 255});
Vec2D<float> connector = position - ((position - *mouse)).norm() * (radius + R);
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float opacity = 150.0f - Clamp(position.dist(mouse), 0.0f, 150.0f);
if(hover_connect){
DrawCircleLines(position.x, position.y, radius + R, (Color){108, 153, 187, 255});
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DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, 255});
} else {
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DrawCircleLines(position.x, position.y, radius + R, (Color){108, 153, 187, (unsigned char)opacity});
DrawCircle(connector.x, connector.y, 8.0f, (Color){108, 153, 187, (unsigned char)opacity});
}
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}
};