2024-10-09 02:01:23 +02:00
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#pragma once
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2024-10-13 04:22:09 +02:00
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#include <raylib.h>
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2024-10-09 02:01:23 +02:00
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2024-10-31 01:43:00 +01:00
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#include "edge.h"
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2024-10-09 02:01:23 +02:00
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#include "datatypes.h"
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2024-10-30 14:55:24 +01:00
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#include "graph-item.h"
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2024-10-09 02:01:23 +02:00
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#include "moveable.h"
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2024-10-20 01:17:18 +02:00
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2024-10-30 14:55:24 +01:00
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class Node : public Movable, public GraphItem{
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2024-10-09 02:01:23 +02:00
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public:
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Node() {}
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2024-10-31 01:43:00 +01:00
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Node(float x, float y) : Movable(Vec2D<float>(x, y), 0.0f) {}
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Node(Vec2D<float> p) : Movable(p, 0.0f) {}
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2024-11-01 02:38:47 +01:00
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NodeType nodeType;
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2024-11-01 14:08:27 +01:00
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SPTR_Node neighbor;
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2024-10-29 00:50:39 +01:00
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2024-11-01 14:08:27 +01:00
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VEC_SPTR_Edge connections;
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2024-10-27 00:40:57 +02:00
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2024-10-30 02:00:40 +01:00
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Distribution distributionMode = Distribution::GEOMETRIC;
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2024-10-31 01:43:00 +01:00
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float radius = 15.0f;
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bool config = false;
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2024-11-01 02:38:47 +01:00
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virtual NodeType getNodeType() {return nodeType;}
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virtual void SMode(int mode) {};
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virtual int GGate() {return 0;};
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virtual int GActive() {return 0;};
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virtual void trigger() {};
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void draw(Vec2D<float> mouse_pos, Camera2D cam) {}
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2024-10-09 02:01:23 +02:00
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};
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